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Clan RASPAD

Weapons and equipment

Posted on 24.04.2025

Weapon

.

Each main weapon in the game is designed for a specific character class, making its use most effective. The use of non-class weapons reduces the effectiveness of combat.

For your convenience, below are tables where weapons are already sorted by class. This will help you quickly find the right weapon for your character.

.

STORAGE shotgun

Initial character parameters

Sawed-off shotgun

.

SALT-34

.

ITAKI37

.

M-133

.

Mossberg

590A1

Marauder-12

.

SPAS-12

.

Boar

.

RG-43

.

RPG-7

.

Level:

.

3 lvl.

6 lvl.

8 lvl.

8 lvl.

13 lvl.

18 lvl.

23 lvl.

35 lvl.

25 lvl.

35 lvl.

Price:

500

2 700

3 000

3 000

8 000

18 000

22 000

55 000

20 000

100 000

Weight:

2 kg.

3.2 kg.

3.9 kg.

3.9 kg.

3 kg.

4.5 kg.

4.4 kg.

4.9 kg.

4 kg.

6.3 kg.

Caliber:

12 Ga

12 Ga

12 Ga

12 Ga

12 Ga

12 Ga

12 Ga

12 Ga

43 mm

40 mm

Damage/armor-piercing:

160-270 \ 4-10

170-280 \ 4-10

160-270 \ 4-10

160-270 \ 4-10

190-330 \ 5-13

200-350 \ 4-10

300-500 \ 9-20

350-550 \ 4-10

630-870 \ –

-\ –

Store:

2

2

5

5

7

10

8

20

1

1

Cooldown (55%):

–

–

–

–

–

–

+

+

–

–

Strength:

6

3

4

4

4

5

5

6

7

7

7

Agility:

4

3

2

2

2

3

3

3

5

3

3

Endurance:

6

3

3

3

3

3

3

3

5

3

3

Accuracy:

3

1

1

1

1

3

3

3

3

3

3

Intelligence:

2

–

1

1

1

1

1

1

2

1

1

Luck:

4

–

–

–

–

–

–

–

–

–

–

➔RPG-7 Only sold in Canyon, Proving Ground, and Foothills. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan.

.

MERCENARY assault rifles

Initial character parameters

SCS

Marauder-5

Marauder-5

Marauder-7

Flag M-92

Flag M-70

AC VAL

M16

MSR-10

RMB

RGD-5 and RGD5– M

F1

RG-60TB

Smoke bomb

Gas bomb

Level:

.

8 lvl.

10 lvl.

13 lvl.

16 lvl.

18 lvl.

20 lvl.

20 lvl.

25 lvl.

35 lvl.

–

5 lvl.

8 lvl.

25 lvl.

–

–

Price:

3 500

8 000

7 000

15 000

16 000

18 000

20 000

30 000

60 000

–

100

150

500

80

80

Weight:

3.9 kg.

3.3 kg.

3.9 kg.

4.2 kg.

3 kg.

3.9 kg.

2.5 kg.

3 kg.

3.5 kg.

–

0.31 kg.

0.6 kg.

0.35 kg.

0.25 kg.

0.25 kg.

Caliber:

7.62×39

5.45×39

5.45×39

7.62×39

7.52×39

7.62×39

9×39

5.56h45

.308 WIN

7.62×54

–

–

–

–

–

Damage\armor (PVE and PVP):

100-230 \ 20-30

85-170 \ 15-25

80-170 \ 15-25

130-300 \ 20-30

150-310 \ 21-32

180-350 \ 21-35

120-280 130-305 \ 31-50 40-63

200-340 \ 35-45

300-500 \ 45-65

100-200 \ 5-10

600-800 \ –

800-1200 \ –

1000-1600

-\-

-\-

Store:

10

30

30

20

30

30

20

30

20

200-260 (6 kg.)

–

–

–

–

–

Cooldown (55%):

–

–

–

–

+

+

+

+

+

–

–

–

–

–

–

Strength:

5

4

4

4

4

3

5

5

5

6

–

3

3

–

–

–

Agility:

5

3

3

3

3

4

5

5

5

5

–

3

3

–

–

–

Endurance:

6

3

3

3

3

3

6

6

6

6

–

–

–

–

–

–

Accuracy:

4

3

3

3

4

2

4

4

5

6

–

–

–

–

–

–

Intelligence:

2

1

1

1

1

2

2

2

2

2

–

–

–

–

–

–

Luck:

3

–

–

–

–

–

–

–

–

–

–

–

–

–

–

–

➔Smoke and gas bombs not sold anywhere. To use them, they must be crafted in your inventory. You can also “loot” a smoke bomb at the Canyon location (2 corpses in the southern draft) and Foothills (corpses at the checkpoints).

.

ENGINEER submachine guns

Initial character parameters

PPSh-41

Hello

MP-5

UMP

SMG90

WSC PDW

MON-50

Radio bomb “Burdock” +

Remote fuze

Electronic bait

MTL-1

MTV-1

Protective field suppressor

I-HR

I-HOUR

Level:

.

7 lvl.

13 lvl.

16 lvl.

20 lvl.

25 lvl.

35 lvl.

20 lvl.

25 lvl.

8 lvl.

13 lvl.

20 lvl.

20 lvl.

25 lvl.

Price:

5 000

7 000

16 000

20 000

28 000

50 000

1 500

650 + 5 000

400

7 000

15 000

5 000

30 000

Weight:

3.9 kg.

3.9 kg.

2.5 kg.

2.5 kg.

3.1 kg.

2.2 kg.

2 kg.

3.5 kg. +75g.

1 kg.

2 kg.

2 kg.

1 kg.

1.2 and 1.3 kg.

Caliber:

7.62h25 TT

9х19 For

9х19 For

.45 CENTURY

5.7×28

5.56h45

–

–

–

–

–

–

–

Damage/armor-piercing:

50-100 \ 7-12

130-220 \ 10-20

160-250 \ 11-25

155-260 \ 22-35

170-280 \ 30-40

210-340 \ 38-53

12-20 / –

2400-4000 \ –

–

–

–

–

–

Store:

71

40

30

25

50

30

–

–

–

–

–

–

–

Cooldown (55%):

–

–

–

–

+

+

–

–

–

–

–

–

–

Strength:

4

3

3

3

3

3

4

3

3

–

–

–

–

–

Agility:

5

3

3

5

5

5

6

3

3

–

–

–

–

–

Endurance:

5

3

3

3

3

3

5

–

–

–

–

–

–

–

Accuracy:

4

2

2

3

2

2

4

–

–

–

–

–

–

–

Intelligence:

4

1

1

3

3

3

3

5

6

4

5

5

6

7

Luck:

3

–

–

–

–

–

–

–

–

–

–

–

–

–

➔To use Radio bomb “Burd” must have Remote fuze (one fuse for an unlimited number of bombs). You can only purchase a bomb and fuse at the Canyon, Proving Grounds and Foothills. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan. The remote fuse is charged using battery A1.
➔You can place up to 10 at a time in one location (up to 5 on the Canyon)MON-50 And Radio bombs “Burdock”.
➔Nuances of use MTL-1 And MTV-1: if the equipment is placed neutral, then only a specific player and all those who are in the same group with him (regardless of faction affiliation) can use it. If the equipment was supplied by a faction member, then only representatives of his faction can use it (being in the group is not required). Any player with an active PVP mode can “break” equipment. Co-faction members cannot damage factional equipment (only the owner himself can destroy it). Charged using A2 battery.
➔Protective field suppressor can only be used by factionists. Charged using A2 battery.
➔If I-HR If a factionist applies it to the opposite faction (to treat an enemy), then his reputation will decrease. Charged using an NDP battery.
➔I-HOUR allows you to repair Electronic Decoy, MTL-1, MTV-1 and Reconnaissance Drone. To repair equipment, you must install it outside the safe area and point the repair gun at it. To repair the Drone, the participation of two players is required (one controls the drone and the second repairs it). Charged using an NDP battery.

.

HUNTER rifle

Initial character parameters

Squirrel

Fox

Coyote

Mosin rifle

VSS “Vintorez”

Pioneer

Thunder

L96A1

MSR-12

Level:

.

2 lvl.

10 lvl.

13 lvl.

16 lvl.

20 lvl.

23 lvl.

25 lvl.

35 lvl.

40 lvl.

Price:

300

5 000

7 000

7 000

24 000

25 000

35 000

70 000

80 000

Weight:

2.8 kg.

3.5 kg.

3.8 kg.

3.9 kg.

2.7 kg.

4.2 kg.

2.7 kg.

6 kg.

3.7 kg.

Caliber:

.22 LR

7.62×39

5.45×39

7.62×54

9×39

7.62×54

.30-60

.338 LM

.308 WIN

Damage\armor (PVE and PVP):

50-80 \ 2-3

230-450 \ 20-30

310-465 \ 20-35

350-600 \ 30-50

130-300 140-325 \ 32-52 41-66

350-600 \ 30-50

650-900 \ 40-55

800- 1200 \ 80-110

423-630 \ 45-65

Store:

10

7

7

6

10

10

8

5

10

Cooldown (55%):

–

–

–

–

+

+

+

+

+

Strength:

4

–

4

4

4

4

4

4

5

5

Agility:

5

–

3

5

5

4

5

5

5

5

Endurance:

5

–

3

4

4

4

4

4

5

5

Accuracy:

5

–

3

4

5

6

6

6

7

7

Intelligence:

2

–

1

2

2

2

2

2

2

2

Luck:

4

–

–

–

–

–

–

–

–

–

.

.

   

   Melee weapons and pistols are universal and suitable for all classes. They act as additional weapons, providing flexibility and the ability to use them in any situation.

.

Melee

Base price

Weight

Damage\penetration

Stamina consumption

(1 and 2 attack)

Chance of Bleeding

(1 and 2 attack)

Critical Chance

Level

Strength

Endurance

Fighting bream

–

0.25 kg.

10-70 \ –

.

.

h0.0

–

–

–

Brass knuckles

20

120 g.

5-20 \ –

30 \ 60

30% \ 40%

h0.0

–

–

–

Golden brass knuckles

2 000

120 g.

20-40 \ –

.

.

h0.0

–

–

–

HB-1

60

0.30 kg.

40-80 \ 1-5

35 \ 75

35% \ 50%

–

–

–

–

Rusty combat knife

1 500

0.5 kg.

50-100 \ 3-5

40 \ 80

45% \ 65%

h1.1

7

3

3

Combat knife

2 000

0.5 kg.

50-100 \ 3-5

40 \80

45% \ 65%

h1.2

7

3

3

Machete

2 000

1 kg.

80-150 \ 3-8

60 \ 100

50% \ 70%

–

10

4

3

Hunting knife

5 000

1 kg.

100-200 \ 5-10

50 \ 100

50% \ 70%

–

10

4

3

NV-1 – Damascus

60

0.3 kg.

40-80 \ 1-5

.

.

–

–

–

–

Combat knife – Damascus

2 000

0.5 kg.

50-100 \ 3-5

.

.

h1.2

7

3

3

Knife “Butterfly”

–

200 g.

100-200 \ 5-10

.

.

x3

7

–

–

Combat knife – Cracks

2 000

0.5 kg.

50-100 \ 3-5

.

.

h1.2

7

3

3

Combat knife – Spider

2 000

0.5 kg.

50-100 \ 3-5

.

.

h1.2

7

3

3

Axe

2 000

1.2 kg.

80-150 \ 3-8

60 \ 100

50% \ 70%

–

10

4

3

Sterilizer

5 000

1.2 kg.

100-150 \ 3-8

.

.

x2.0

16

4

3

Brutality

7 000

1.5 kg.

150-250 \ 3-8

.

.

x2.0

16

4

3

Frosty Bat

7 000

1.5 kg.

150-250 \ 3-8

.

.

x2.0

16

4

3

Pickaxe

500

3.5 kg.

100-200 \ 10-20

60 –

–

–

4

3

3

Improved Pickaxe

1 000

3.2 kg.

100-250 \ 10-25

50 –

–

–

4

3

3

Premium Pickaxe

5 000

2.5 kg.

.

.

.

–

–

–

–

Rival shovel

500

0.6 kg.

50-130 \ 1-3

50 –

–

–

–

–

–

➔Fighting bream you can only catch it.
➔Golden brass knuckles sold only in the donation store during the Lunar New Year period. It can be placed in your account inventory.
➔NV-1 – Damascus, Combat knife – Damascus And Axe can only be purchased by purchasing DLC ​​(only available on Steam). They can be placed in your account inventory.
➔Sterilizer, Brutality, Frosty Bat And knife “Butterfly” could only be purchased during the event period. They can be placed in your account inventory.
➔Combat knife – Cracks, Spider awarded by the project administration for special merits.
➔Premium Pickaxe Sold only in the donation store. It can be placed in your account inventory.
➔Sapper shovel can only be purchased from Tikhon (Exclusion Zone or Coast).
➔You can only bring into the Exclusion Zone + Labyrinth: Brass knuckles, HB-1, Butterfly knife, Pickaxe (all types) and Sapper shovel.

.

Pistols

Base price

Weight

Caliber

Shop

Damage\armor penetration

(PVP and PVE)

Effective distance

Rate of fire

Hi/min

Level

Strength

Dexterity

Accuracy

Intelligence

PM

300

1.2 kg.

9×18

8

60-120 \ 2-5

50

400

–

–

–

–

–

PB

500

1.2 kg.

9×18

8

60-120 \ 2-5

50

400

–

–

–

–

–

Revolver

350

0.8 kg.

7.62×38

7

60-140 \ 5-10

50

150

2

–

–

–

1

TT

450

0.9 kg.

7.62h25

8

50-100 \ 7-12

50

150

3

–

–

–

1

Wolf

7 000

1 kg.

.38

6

30-70 \ –

50

400

13

3

4

3

1

GSH-18

10 000

0.58 kg.

9×19

18

130-220 \ 15-30

50

400

16

3

4

3

1

Springfield 1911

10 000

1.1 kg.

.45

7

220-400 \ 24-35

50

400

16

3

4

3

1

Glock 17

11 000

0.8 kg.

9×18

17

120-200 \ 15-30

50

400

16

3

4

3

1

Wolf-357

12 000

1.2 kg.

.357

6

250-450 270-485 \ 30-40 39-52

50

400

18

3

4

4

1

S&W.44

25 000

1.3 kg.

.44

6

400-600 430-645 \ 40-50 52-65

100

120

25

5

4

4

1

S&W.500

30 000

2.2 kg.

.500

5

600-900 640-960 \ 45-60 58-78

100

75

30

6

4

4

1

S&W.500 Silver / Gold

30 000

2.2 kg.

.500

5

720-1080 760-1140 \ 45-60 58-78

100

75

35

6

4

4

1

S&W.500 Special

30 000

2.2 kg.

.500

5

– \ –

100

75

35

6

4

4

1

Boa

30 000

0.78 kg.

9h21

18

250-400 \ 48-69 45-65

75

.

35

5

5

5

–

➔PB Sold only in the donation store. It can be placed in your account inventory.
➔S&W.500 Silver / Gold could be purchased at the donation store only during the event period. They can be placed in your account inventory.
➔S&W.500 Special can only drop from events (drops).

.

.

.

Modified weapons

Lvl.

Weight

Base price

Caliber

Shop

Damage\armor penetration

(PVP and PVE)

%

Where to get it

Pistols

Nagan M2

2

0.8 kg.

350

7.62×38

7

90-190 \ 5-10

Damage: +35.7%

Amount: -100%

Spider in the spider cave. Drop chance is rare

GSH-18 M2

16

0.5 kg.

10 000

9×19

18

150-270 \ 15-30

Damage: +22.7%

Amount: -100%

Dropped by Stray Boar”Armature“. Drop chance is very rare.

GSH-18 Alpha

16

0.68

30 000

9×19

18

180-270 \ 40-57

Damage: +22.7%

Accuracy: +33.3%

Amount: +90%

Issued by the project administration for special merits.

Volk-357 M2

18

1.2 kg.

12 000

.35 mag.

6

270-500 290-535 \ 30-40 39-52

Damage: +11.1%

Amount: -50.0%

From a bear in a swamp. Drop chance is very rare (10-15%)

GSH-18 M3

16

0.5 kg.

10 000

9×19

18

152-258 \ 15-30

Damage: +17.3%

Accuracy: -21.4%

Amount: -50%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

Glock 17 М3

16

0.8 kg.

11 000

9×18

17

1134-223 \ 30-50

Damage: +11.5%

Accuracy: +9.4%

Amount: -30%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

Springfield 1911

16

1.1 kg.

10 000

.45 CENTURY

6

238-433 \ 37-55

Damage: +8.2%

Accuracy: +0.3%

Amount: -46.7%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

Submachine guns

UMP M2

20

2.5 kg.

20 000

.45 CENTURY

25

205-330 \ 22-35

Damage: +26.9%

Amount: -100%

Machines in Tunnels

SMG-90 М2

25

3.1 kg.

28 000

5.7×28

50

210-340 \ 30-40

Damage: +21.4%

Amount: -100%

Machines in Tunnels

UMP M3

20

2.5 kg.

20 000

.45 CENTURY

25

205-330 \ 22-35

Damage: +9.6%

Accuracy: -16.7%

Amount: -30%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

Assault rifles

Marauder-5 M2

10

3.3 kg.

8 000

5.45×39

30

85-170 \ 15-25

Damage: +29.4%

Amount: -100%

Lizard 50+ lvl on peat bogs. Drop chance – rare (30-40%)

Marauder-7

16

4.2 kg.

15 000

7.62×39

20

170-360 \ 20-30

Damage: +20.0%

Amount: -100%

Symbiote in the bunker. Drop chance – very rare (5%)

Zastava M-70 M2

20

3.9 kg.

18 000

7.62×39

30

230-400 \ 21-35

Damage: +17.1%

Amount: -100%

Machines in Tunnels

M16 M2

25

3 kg.

30 000

5.56h45

30

250-390 \ 35-45

Damage: +20.6%

Amount: -83.3%

Machines in Tunnels

Rifles

Pioneer M2

23

4.2 kg.

25 000

7.62h54r

10

420-720 \ 30-50

Damage: +20%

Amount: -40%

Machines in Tunnels

Thunder M2

25

2.7 kg.

35 000

.30-06

8

750-1050 \ 40-55

Damage: +16.7%

Amount: -33.3%

Machines in Tunnels

VSS “Vintorez” M2

.

20

2.7 kg.

24 000

9×39

10

149-343 159-368 \ 32-52 41-66

Damage: +14.3%

Amount: -41.2%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

Shotguns

TOZ-34 M4 “Grandfather’s Gun”

6

3.2 kg.

2 700

12 ga.

2

270-400 \ 4-10

Damage: +42.9%

Accuracy: +20%

Drops from the Hardened Spider in the Spider Cave (during an active quest). Drop chance – 1 time

MR-133 M2

9

3.9 kg.

30 000

12 ga.

5

190-340 \ 4-10

Damage: +25.9%

Amount: -150%

Giant toxic spider “Papa”. Drop chance is very rare

Marauder-12 M2

18

4.5 kg.

18 000

12 ga.

10

225-400 \ 4-10

Damage: +14.3%

Amount: -100%

Machines in Tunnels

SPAS-12 M2

23

4.4 kg.

22 000

12 ga.

8

350-600 \ 9-20

Damage: +20.0%

Amount: -100%

Machines in Tunnels

SPAS-12 M3

23

4.4 kg.

22 000

12 ga.

8

335-558 \ 9-20

Damage: +11.6%

Accuracy: +3.5%

Amount: -40%

Drops for the event “Oh-oh! It burns!”

% modifications are unique, the table is just an example

*To get the desired barrel from the machine guns in the tunnels, you must be on a character of the appropriate class (i.e., if you want to knock out Thunder or Pioneer, then you need to spin the roulette on the Hunter).

.

.

Universal equipment that can be used by all classes:

UNIVERSAL equipment

Bamboo fishing rod

NDP detector

Dosimeter

CCD

Pharmacist-K

Monocular

Night vision device

Moped \ Scrambler

Celeukazatel

Walkie Talkie

Healing Grenade

Demining grenade

EMP Grenade

Energy Shield

Reconnaissance drone

Mortar

Base price:

3 000

5 000

5 000

10 000

10 000

3 000

20 000

–

10 000

10 000

250

500

500

1 000

–

200 000

Weight:

0.50 kg.

200 g.

150 g.

0.4 kg.

2 kg.

0.5 kg.

0.5 kg.

–

200 g.

200 g.

200 g.

0.25 kg.

0.30 kg.

200 g.

1.3 kg.

27 kg.

Level:

–

–

–

–

–

–

5 lvl.

13 lvl.

16 lvl.

16 lvl.

13 lvl.

16 lvl.

25 lvl.

25 lvl.

35 lvl.

40 lvl.

Intelligence:

–

–

–

–

–

–

2

–

–

–

4

–

–

–

6

–

Strength:

–

–

–

–

–

–

–

–

–

–

–

–

–

–

–

7

➔NDP detector collected one-time for the quest. Works (used) only in the Exclusion Zone location. Charged using battery A1.
➔CCD Sold only at Canyon. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan. Can only be used by factionists. Required for quick teleportation from any place on the Canyon directly to one of the faction bases (provided that the base is not enemy and the dome condition is not lower than 85%) once every 5 minutes. Charged using an NDP battery.
➔Pharmacist-K can only be obtained by quest. Necessary for creating stimulants. Charged using A2 battery.
➔A moped You can buy it one-time only after completing a chain of quests from Mazuta for 200,000 tokens, earn it for the period of major events, or purchase it in a donation store. Mopeds and bikes purchased in the store can be added to your account inventory. Refills with a canister of purified gasoline.
➔Celeukazatel And Walkie Talkie can only be used by factionists. Charged using battery A1.
➔Mortar and shells for it are sold only in the Foothills. To acquire and use it, you must open the “Arsenal of Faction 2” clan skill and be the head or deputy of this clan.
➔Reconnaissance drone can be crafted and used only by faction members who are at least level 5 in the clan. Charged using an NDP battery. Craft on a large CNC machine: V1 Manufacturing Module, Drone CPU, Drone Navigation Module, Drone Power Module, [50] Polymer, [10] NDP Polymer.
➔The dosimeter, monocular, and night vision device are charged using an A1 battery.

.

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