Clan
A clan in the game not only serves the role of uniting players with a common goal and provides access to a large clan storage, but also provides significant advantages over other players.
Founding of the clan
Before creating a clan, several conditions must be met:
1. Accumulate 500,000 tokens.
2. Complete the main storyline of quests.
3. Join one of the factions.
4. Find four more players who will help with the founding of the clan.
Requirements for players to create a clan
The official rules require that all five participants (including you) belong to the same faction and not be members of other clans. However, you can get around this limitation by inviting neutrals, as long as they have completed the main storyline.
If you don’t have friends who are ready to help, you can contact the players through faction chat. Usually, a reward of 100–200 thousand tokens is offered for help in creating a clan.
Important! All participants must be in the same group and the same location when creating a clan.
Clan creation process
1. Approach the desired NPC:
Confederates – to Mikhalych (Solnechny);
Black Sunset – to Valera (Black Sunset Camp).
2. Start a dialogue and select “Create a clan”.
3. In the window that appears, enter the name of the clan.
Rules for choosing a name
How to bypass duplication:
Use different alphabets: “РАССВЕТ” → “PACCBET”.
Change case: “Рассвет” → “РАССВЕТ”.
Attention! The clan name cannot be changed.
4. After confirmation, the system will create a clan. You will become the head, and the rest of the participants will become ordinary soldiers. If there were neutrals among the assistants, they will not get into the clan.
Clan setup
After creating a clan, it is recommended:
Creating a clan for personal storage
Some players create a clan for personal use. In this case, after creation, you can exclude all assistants and remain the only participant.
Consequences:
How to invite your twink?
1. Invite a friend to the clan and give him the role of deputy.
2. He should invite your twink to the clan.
After this, your twink will become a full member of the clan.
Leveling up the clan
Raising the level of a clan allows you to increase the number of its members, and advancement in the ranking attracts the attention of other players, which can lead to an increase in the number of potential clan members.
When upgrading a clan’s technology, its members can unlock unique clan skills that provide bonuses for all clan members.
Клан [РАСПАД] \ Will To Live Online \ МСК-2 (Открытие ПВП ветки навыков + 7 уровень клана )
The head of the clan and his deputies also have the opportunity to track the activity of their clan members in completing clan quests.
CLAN JOURNAL
This section indicates in real time all actions related to clan points (fulfillment of clan quests by clan members and conversion of points).
STATISTICS
In this section, it is possible to set the time range for which you are interested in the activity of clan members in completing the clan. quests.
Also, the head of the clan can convert points between PVP, PVE and Craft:
10 PVP points = 300 PVE/Crafting points.
Clan skills
When completing Technology quests, the clan receives points that can be used to unlock clan skills. These skills are similar to character skills, but affect all clan members at once.
Clan Skill Features:
Unlike a character who is forced to choose between different development branches, a clan can develop all skills at the same time (if there are enough points).
If you open several levels of one skill, the clan will only receive the bonus from the last level, and not the total effect. For example, a completely open medicine branch will give 20%, and not 10% + 15% + 20% = 45%.
Once opened, it is impossible to “forget” them, so it is important to carefully plan development.
Clan level | ||||||||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 15 | |
PvE | PvE experience 1 Increases the amount of experience gained by 3% from the base value for killing monsters. [5 000] | Faction Arsenal Allows you to buy faction equipment, clothes, etc. [18 000] | Fresher 1 Increases the chance of monster parts dropping by 3% of the base value. [7 200] | PvE experience 2 Increases the amount of experience gained by 5% from the base value for killing monsters. [17 280] | PvE damage 2 Increases damage in PvE by 5% of the base value. [20 640] | PvE damage 3 Increases damage in PvE by 8% of the base value. [27 450] | Svezhevalshchik 2 Increases the chance of monster parts dropping by 5% of the base value. [18 000] | PvE damage 4 Increases damage in PvE by 10% of the base value. [50 000] | Fresher Increases the chance of monster parts dropping by 8% of the base value. [32 000] | – | Fresher Increases the chance of monster parts dropping by 10% of the base value. [45 000] | – |
PvE damage 1 Increases damage in PvE by 3% of the base value. [7 200] | PvE experience 3 Increases the amount of experience gained by 7% from the base value for killing monsters. [30 000] | PvE experience 4 Increases the amount of experience gained by 10% from the base value for killing monsters. [55 000] | ||||||||||
PvP | Increased experience (PvP) Increases the amount of experience gained by 5% from the base value for killing players. [5 000] | Quick training 1 Increases experience gained for using items by 10% (weapons, repair kits, etc.) [7 200] | PvP Critical Damage 1 Increases the chance to deal critical damage in PvP by 3% of the base value. [17 280] | Quick training 2 Increases experience gained for using items by 15% (weapons, repair kits, etc.) [20 640] | Faction Arsenal 2 Allows you to purchase advanced faction equipment. [40 000] | PvP damage 1 Increases damage in PvP by 5% of the base value. [18 000] | Critical Damage PvP 2 Increases the chance to deal critical damage in PvP by 5% of the base value. [30 000] | Quick training 3 Increases experience gained for using items by 20% (weapons, repair kits, etc.) [40 000] | – | PvP damage 3 Increases damage in PvP by 7% of the base value. [50 000] | – | |
PvP damage 1 Increases damage in PvP by 3% of the base value. [7 200] | ||||||||||||
Craft | Craftsman 1 Speeds up the production process in the forge and in the press machine by 5% of the base value [5 000] | Large clan vault 1 Increases the maximum allowable weight in each clan storage cell by 5% of the base value. [7 200] | Craftsman 2 Speeds up the production process in the forge and in the press machine by 7% of the base value [17 280] | Large clan vault 1 Increases the maximum allowable weight in each clan storage cell by 8% of the base value. [20 640] | Breadwinner 2 Increases the chance of extracted resources by 8% of the base value [17 280] | Big Clan Vault 3 Increases the maximum allowable weight in each clan storage cell by 10% of the base value. [28 000] | Large Clan Vault 4 Increases the maximum allowable weight in each clan storage cell by 12% of the base value. [38 000] | Craftsman 2 Speeds up the production process in the forge and in the press machine by 15% of the base value [40 000] | Breadwinner Increases the chance of extracted resources by 15% of the base value [40 000] | – | Large clan vault 5 Increases the maximum allowable weight in each clan storage cell by 15% of the base value. [100 000] | |
Breadwinner 1 Increases the chance of extracted resources by 5% of the base value [7 200] | Craftsman 3 Speeds up the production process in the forge and in the press machine by 10% of the base value [28 500] | Breadwinner 3 Increases the chance of extracted resources by 10% of the base value [28 000] | ||||||||||
Medicine | – | Advanced Medicine 1 Increases treatment effectiveness by 10% [18 000] | – | – | Advanced Medicine 2 Increases treatment effectiveness by 15% [20 160] | – | – | Advanced Medicine 3 Increases treatment effectiveness by 20% [20 160] | – | – | – | – |
All active clan bonuses can be viewed in the “Clan Parameters” section
What happens if there are less than 5 people in the clan?
If a clan has less than 5 players left (which often happens when the clan is used as a personal vault), it will not be disbanded. However, in the general clan rating, it will become invisible to other players – only members of the clan itself will be able to see it. Accordingly, other players will not be able to submit a request to join.
How clan members see the clan:
How the clan is seen (or rather, not seen) by other server players:
Clan rating
The clan rating is calculated using a complex formula that is not disclosed by the game administration. However, it is known to be affected by:
Approximate formula for calculating clan rating:
Rating = (0.00015 ⋅ Sum of PVP, PVE and Crafting points + 0.0002 ⋅ Technology points + 0.1 ⋅ Reputation − 10 ) × (number of unique characters ÷ total number of characters in the clan).
The sum of PVP, PVE and Crafting points is calculated based on the fact that 10 PVP points = 300 PVE points = 300 points.
The influence of twins on the clan rating
For those who may be curious, I will give a clear example of how the presence of twins affects the overall rating of the clan. By twins I mean characters on the same account.
The results were quite clear:
Conclusion: the presence of twins really significantly reduces the clan’s rating.
Based on these observations, it can be assumed that the formula looks something like this:
Overall clan rating = (total rating for PvP, PvE, craft, tech, reputation, etc.) × (number of unique characters ÷ total number of characters in the clan).
Previously, clan ratings actually reflected activity – how many unique members there are in a clan and how actively they complete clan quests. This helped new players choose a truly lively and active clan.
Why do I say “before”? Because initially, when the current rating calculation system was developed, the game was paid, and all players immediately had 4 open slots for characters. Accordingly, the clan rating was built taking into account the fact that one account can contain several characters (i.e. twins).
But later the game became free-to-play and new players started the game with only one available slot. To create a Twink, you now need to buy an additional slot – or, which is much easier, just create a new account. As a result, many players began to add twins to the clan through different accounts.
This means that the current rating system no longer reflects reality. It still “fines” clans for twins on the same account, but does not take into account twins created on different accounts. And the result is a distortion: active clans with “correct” twinks lose their ratings, but those who bypass the system through multi-accounts do not.