CANYON
The Canyon is the most popular location among factionists. It is available from level 20 and is relevant until level 35 (after that, staying there is of little use due to the presence of other high-level locations). In the Canyon, you can complete a couple of story quests that are taken in the Tunnels. The location is popular due to the large number of spots with mobs that bring a lot of experience and give the opportunity to earn money by selling their parts. There are also many places with useful loot.
The canyon is considered a PVP location due to periodic wars between opposing factions for the capture of the base. Neutrals are not very comfortable in this location, as they can be shot by both factions, not allowing them to farm or complete quests. In addition, neutrals do not have the opportunity to get to the bases located in the canyon, and they have to run to neighboring locations (Tunnels or Swamp), which takes a lot of time. Faction members canto shopand sold directly on the canyon at more favorable prices than in other locations.
To get to the Canyon location, you can use the following transitions: From the Swamp location (2 transitions). From the Tunnels (3 “common” transitions and 2 “factional”). The peculiarity of factional transitions is that they are safe to use only for the attacking faction. The faction that owns the base on the canyon and neutrals automatically die when entering the safe zone / transition between locations and are reborn at one of the transitions to the Swamp location. And from the “Polygon” location. There is also a technoport on the location, thanks to which you can get from other locations.
Canyon Map for PVE
This map shows:
– Safe zones\respawns\transitions to other locations;
– The main places for collecting all kinds of loot and mining ore;
– Main spawn locations for mobs (phalanxes and matadors) for character development and farming;
– Zones with NPCs;
– Fractional bases;
– Basic designations for orientation on the ground.
Canyon Map for PVP
This map shows:
– Basic terrain names for orientation during the war at the southern and northern base;
– The main names of buildings located directly on the fractional base;
– Radius of action of the dome/safety on the fractional base (small circle);
– The area where the protective field suppressor can be used (middle circle);
– War area (large circle).
Southern and Northern draft
This map shows:
– Transition to another location (Tunnels) \ safe \ respawn (in the south, safe does NOT work for neutrals and players of the faction that owns the southern base. Upon entering safe, players will die. Further respawn will be at the exit to the Swamp location);
– Radio teleportwith the place where it throws;
– Barricades;
– Corpses with smoke bombs;
– Ore (rock, coal, lead, precious metal).
P.S.
– The map is valid for October 2022;
– The names of the points indicated on the map are not the ultimate truth (each separate server/faction and even clan has its own names). I would be grateful if in the comments under this guide, you indicate how you usually call certain places;
– The spawn locations of mobs and loot are not complete (I have indicated only the most popular points). Also, if you wish, you can supplement them in the comments;
– The zones indicated on the PVP map are approximate;
– The radius of the dome/safety at the faction base is the place where the defender can feel safe (provided that his reputation has not been drained below 55%) and the attackers cannot get there (until they break the dome);
– The area where the protective field suppressor can be used is the place where the engineers can set up their equipment and collapse the security when capturing the base;
– War Zone – a zone where additional faction points are awarded for killing enemies during the war (they will be credited immediately after the end of this war).