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Side quests

Posted on 04.09.2025

Side quests

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Will To Live Online has side quests that do not affect the plot. But they give you the opportunity to quickly earn experience and get small rewards. Below you will find a full list of them, grouped by topic.

Crafting quests

Everyone sees craft quests, but not everyone completes them. And that’s a shame.

Quest name

Award

Additional information

Go ahead

Experience: 200

   It happens when you try to open a locked door without having master keys.

You need to create several lockpicks from Steel Wire using the Flat Nose Pliers and Long Nose Pliers.

Strange map

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Experience: 10,000

You need to collect all the map parts. They are crafted in the inventory.

–First part (on the mattress in house F3-6);
–Second part (F4-5, key 8);
–Part three (basement of the Strange Place);
–Fourth part (K5-5, Key 6);
–Part five (Sosnovka, store).

Fix NDP detector

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Experience: 3,000

Need to assemble NDP detector. Crafted in inventory.

–Dial (E10-7, key 9);
–Microcircuit (E10-7, key 9 / Bunker in the system unit);
–SBM-20 (Bunker, Symbiont hangar, container, key 3);
–NDP detector housing (ATP, key 13);
–3 Microchip (Bunker, key 4).

Exploration Quests

When entering some locations, a quest for exploration is automatically launched. If you know the location of all the points, you can complete it in a matter of minutes. Otherwise, it is easy to get stuck for hours or even abandon the task.

In other sections of our guide you will find a map with marked points, which will help you quickly and effortlessly complete the quest. So don’t be lazy – study!

Quest name

Award

Additional information

Bomb shelter

Experience: 200

It is necessary to explore the Bomb Shelter location 100%. To explore, you need lockpicks. The entrance to the location is in Solnechny (the basement of a two-story building, which is located to the left of the monument).

ATP

Experience: 5,000

It is necessary to explore the ATP location 100%. The entrance to the location is from the outskirts of Solnechny.

Spider Cave

Experience: 3,000

It is necessary to explore the Spider Cave location 100%. Entrance from the Minaev Territory location.

Bunker

Experience: 15,000

It is necessary to explore the Bunker location 100%. For the exploration, you need key #4 (looted there). The entrance to the location is from the Eastern Territories (near the ChZ camp).

Notes Quests

The game has several quests created for those who like to explore the world. The developers deepened the lore by scattering notes with fragments of history around the locations. A real stalker will not pass by: each find adds depth and gives a feeling of real exploration. And for simply reading the note, you will also get experience – a trifle, but nice.

Quest name

Award

Additional information

Animal Control Service

Experience: 1,000

You need to pick up 2 notes.

–The first note is on the bus B6-2 (near Solnechny).
–The second – in the car on B7-9 (Minaeva territory).

Keep in mind that if someone has already looted the notes before you, the next ones will appear in no more than half a minute of real time.

Note “Motor transport enterprise”

Experience: 300

Money: 100

You need to pick up the note. Location: Railway station (B3-1), in the store building (entrance from the back through the anomaly, lies on the shelf next to the TV).

Terrible shift, Headquarters, Order, Second shift, Ensuring security, Evacuation impossible

Experience: 2,000 for each note

(total 12,000)

You need to pick up 6 notes in the fire station (Minaev’s Territory).

Location of notes:

–Main building, first floor – main hall, on the notice board.
–First floor, in the right corner room, on the shelf.
–First floor – in the room to the right of the entrance, on one of the shelves of the bookcase.
–There, but on the second floor (up the stairs), on a shelf.
–Second floor (up the central staircase) – in a large room with beds, on a nightstand by the window.
–Building in the backyard of the fire station (on the table).

Notes on the Zone: Alive and Soulless, Another World, Good Intentions, Sacrifice, Silence, Wealth, Expedition

Experience: 10,000 for each note

(total 70,000)

You need to pick up the notes. They are scattered around the Exclusion Zone:

–J6-3, near the large stone;
–I5-6, in the wreckage of the ship;
–H3-7, under the wing of the aircraft;
–G4-1, near the excavator;
–G5-1, near the shipwreck;
–E6-2, on a small island near the corpse;
–H9-1, in a helicopter.

Riddle the NDP-Crystal

Experience: 3,000

You need to pick up the note. It is located in the Bus Station building, 3rd floor, room under the master keys, on the table.

Simple survival

Experience: 3,000

Money: 5,000

You need to pick up the note. It is located next to the Bus Station building, in the backyard, to the right of the descent into the garage (inside the overturned red bus on the floor. You can get to it using parkour).

History of the sawmill

Experience: 15,000

You need to pick up notes. Coast, C2-8 (3 notes in houses) + C3-1 (a note in a trailer and in the back of a car on the road). A total of 5 notes.

Crab farm

Experience: 5,000

Need to pick up notes. Coast, F4-7,8 (3 notes in houses and 1 on the car seat between houses). Total 4notes.

Treasure hunt quests

Treasure hunt quests – for those who are ready to feel like a real treasure hunter.

Quest name

Award

Additional information

Safe in the fire station

Loot: gold chain…

To activate the quest, you need to dive into the pit with water at coordinate B7-2, go along the pipe and interact with the safe in the room. After that, the quest will be activated.

Next, you need to kill the NPC there, inside of which there will be a note with the code for the safe.

After this, you will need to dive again, go through the pipe and open the safe to get the reward.

Dad’s belongings

Experience: 3,000

Money: 15,000

Angry: The Gold [3]

When killing NPCs at the Bus Station, you can get a PDA from them, which activates the quest. Also in the PDA there will be a promo code for premium (premium for 2 hours. Can be activated only once per account): PROMONUDAIHALAVU

Next, you need to take a shovel and go to coordinate L3-9, where you can dig up a treasure next to a small pile of stones.

A cache near a dead tree

Experience: 2,000

Loot: Gold Chains

   The quest starts at the water tower in Garages H8-8. After picking up the note, go to J7-1 (slightly north of the ruins) there, following the instructions, using a shovel, start digging.

Not in a pagan way

Experience: 10,000

Money: 3,000

Loot: NDP Battery [2], Titanium Powder [25], NDP Polymer [13], Chitin Fabric [1]

When killing NPCs on the Coast, you can knock out a PDA from them, which activates the quest. You need to find and dig a cache using a shovel (Coast, C4-3, 15 meters west of the well).

Treasure Map #1-15

Angry: gold, crystals, stimulants, cartridges, etc.

While fishing, you can catch a treasure map. You can dig up the treasure at the coordinates indicated in the bottle at the Coast location.

Other side quests

And a few more small quests to brighten up your leisure time and add variety to your exploration of the world.

Quest name

Award

Additional information

Hospitality

Experience: 1,500

Will be completed during dialogue with the NPC at the Black Sunset Camp.

The wayward ones walked

Experience: 3,000

Money: 5,000

   Starts at the peat bog: intersection of A9-2, A9-3, A9-9, A9-4. There is a corpse on a small island, and after picking up the PDA the quest begins.

You need to find and bring to Gosha:

–Wine 2004 (Strange Place cellar, key 9);
–Wine 2010 (attic of the Strange Place (same place as in the Wheels quest)).

Warehouse affairs

Experience: 2,000

It is necessary to loot the CPC (cow village, on the floor in the Angara) and hand it over to the local storekeeper.

Consignment notes

Experience: 2,000

You need to collect 3 transport invoices. After completing this quest, another quest will begin, for which you need to take the invoices to Gloomy.

All 3 papers are located on the territory of the DEPOT (A8-3).

–The first one is in a two-story house between A8-2 and A8-3. Second floor, far left door, on a shelf.
–The second one is behind a closed door that requires key #50, on the table. (The key is taken from the bus on B7-9).
–The third one is in the depot itself, in the central carriage, in the driver’s cabin.

Find the safe (1)

Experience: 5,000

To activate the quest, you need to pick up a note with the code to the safe. It is in one of the houses in Sosnovka (Eastern Territories, coordinates H6-5). The house is located in the lower right corner of the square, and the note is on the shelf of the nightstand in the far right room. After picking it up, the quest is activated.

Keep in mind that if someone has already looted a note before you, the next one will appear in 20 minutes of real time.

Next, you need to open the safe. It is located in the store in Sosnovka (Eastern Territories, H6-4). The door is locked and requires a master key.

–I-HR Drawings (2)

Experience: 5,000

Task: Find the blueprints on the territory of the DEPO (Minaev’s territory, A8-3) and take them to the doctor in the Tunnels.

Location of drawings:

Southern one-story house (the largest):

–One blueprint is located in the room under the key on the shelves.
–The second drawing is in a closet in a room at the other end of the building.

Two-storey house:

–One blueprint on the second floor, in the first room to the right of the stairs.

Small western building:

–One blueprint lies on the table inside the building.

Note: If someone has already claimed the blueprints, they will reappear after 5 minutes of real time.

Lumberjack Map

Experience: 3,000

Loot: CCP Map: Coast

Available immediately when you first arrive at the Coast (level 30 location):

–Note – you will find it in one of the houses on the way out of the Dead Forest.
(If you stand with your back to the tunnel, this is the far left house; the note is in the nightstand.)
–Navigator – located in square C2-7 at the sawmill.
(It lies in the trailer, in the nightstand.)

*Completing quests (1) and (2) is mandatory to unlock the further quest chain in the Tunnels.

*Последнее обновление страницы было 04.09.2025 пользователем ODESSAmamaUA. Самую актуальную информацию по WTL смотрите ТУТ .

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