
Weapon
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Each main weapon in the game is designed for a specific character class, making its use most effective. The use of non-class weapons reduces the effectiveness of combat.
For your convenience, below are tables where weapons are already sorted by class. This will help you quickly find the right weapon for your character.
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STORAGE shotgun
| Initial character parameters | Sawed-off shotgun . 
| SALT-34 . 
| ITAKI37 . 
| M-133 . 
| Mossberg 590A1 
| Marauder-12 . 
| SPAS-12 . 
| Boar . 
| RG-43 . 
| RPG-7 . 
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Level: | . | 3 lvl. | 6 lvl. | 8 lvl. | 8 lvl. | 13 lvl. | 18 lvl. | 23 lvl. | 35 lvl. | 25 lvl. | 35 lvl. |
Price: | 500 | 2 700 | 3 000 | 3 000 | 8 000 | 18 000 | 22 000 | 55 000 | 20 000 | 100 000 |
Weight: | 2 kg. | 3.2 kg. | 3.9 kg. | 3.9 kg. | 3 kg. | 4.5 kg. | 4.4 kg. | 4.9 kg. | 4 kg. | 6.3 kg. |
Caliber: | 12 Ga | 12 Ga | 12 Ga | 12 Ga | 12 Ga | 12 Ga | 12 Ga | 12 Ga | 43 mm | 40 mm |
Damage/armor-piercing: | 160-270 \ 4-10 | 170-280 \ 4-10 | 160-270 \ 4-10 | 160-270 \ 4-10 | 190-330 \ 5-13 | 200-350 \ 4-10 | 300-500 \ 9-20 | 350-550 \ 4-10 | 630-870 \ – | -\ – |
Store: | 2 | 2 | 5 | 5 | 7 | 10 | 8 | 20 | 1 | 1 |
Cooldown (55%): | – | – | – | – | – | – | + | + | – | – |
Strength: | 6 | 3 | 4 | 4 | 4 | 5 | 5 | 6 | 7 | 7 | 7 |
Agility: | 4 | 3 | 2 | 2 | 2 | 3 | 3 | 3 | 5 | 3 | 3 |
Endurance: | 6 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 5 | 3 | 3 |
Accuracy: | 3 | 1 | 1 | 1 | 1 | 3 | 3 | 3 | 3 | 3 | 3 |
Intelligence: | 2 | – | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 |
Luck: | 4 | – | – | – | – | – | – | – | – | – | – |
➔RPG-7 Only sold in Canyon, Proving Ground, and Foothills. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan.
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MERCENARY assault rifles
| Initial character parameters | SCS 
| Marauder-5 
| Marauder-5 
| Marauder-7 
| Flag M-92 
| Flag M-70 
| AC VAL 
| M16 
| MSR-10 
| RMB 
| RGD-5 and RGD5– M 
| F1 
| RG-60TB 
| Smoke bomb 
| Gas bomb 
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Level: | . | 8 lvl. | 10 lvl. | 13 lvl. | 16 lvl. | 18 lvl. | 20 lvl. | 20 lvl. | 25 lvl. | 35 lvl. | – | 5 lvl. | 8 lvl. | 25 lvl. | – | – |
Price: | 3 500 | 8 000 | 7 000 | 15 000 | 16 000 | 18 000 | 20 000 | 30 000 | 60 000 | – | 100 | 150 | 500 | 80 | 80 |
Weight: | 3.9 kg. | 3.3 kg. | 3.9 kg. | 4.2 kg. | 3 kg. | 3.9 kg. | 2.5 kg. | 3 kg. | 3.5 kg. | – | 0.31 kg. | 0.6 kg. | 0.35 kg. | 0.25 kg. | 0.25 kg. |
Caliber: | 7.62×39 | 5.45×39 | 5.45×39 | 7.62×39 | 7.52×39 | 7.62×39 | 9×39 | 5.56h45 | .308 WIN | 7.62×54 | – | – | – | – | – |
Damage\armor (PVE and PVP): | 100-230 \ 20-30 | 85-170 \ 15-25 | 80-170 \ 15-25 | 130-300 \ 20-30 | 150-310 \ 21-32 | 180-350 \ 21-35 | 120-280 130-305 \ 31-50 40-63 | 200-340 \ 35-45 | 300-500 \ 45-65 | 100-200 \ 5-10 | 600-800 \ – | 800-1200 \ – | 1000-1600 | -\- | -\- |
Store: | 10 | 30 | 30 | 20 | 30 | 30 | 20 | 30 | 20 | 200-260 (6 kg.) | – | – | – | – | – |
Cooldown (55%): | – | – | – | – | + | + | + | + | + | – | – | – | – | – | – |
Strength: | 5 | 4 | 4 | 4 | 4 | 3 | 5 | 5 | 5 | 6 | – | 3 | 3 | – | – | – |
Agility: | 5 | 3 | 3 | 3 | 3 | 4 | 5 | 5 | 5 | 5 | – | 3 | 3 | – | – | – |
Endurance: | 6 | 3 | 3 | 3 | 3 | 3 | 6 | 6 | 6 | 6 | – | – | – | – | – | – |
Accuracy: | 4 | 3 | 3 | 3 | 4 | 2 | 4 | 4 | 5 | 6 | – | – | – | – | – | – |
Intelligence: | 2 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | – | – | – | – | – | – |
Luck: | 3 | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – |
➔Smoke and gas bombs not sold anywhere. To use them, they must be crafted in your inventory. You can also “loot” a smoke bomb at the Canyon location (2 corpses in the southern draft) and Foothills (corpses at the checkpoints).
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ENGINEER submachine guns
| Initial character parameters | PPSh-41 
| Hello 
| MP-5 
| UMP 
| SMG90 
| WSC PDW 
| MON-50 
| Radio bomb “Burdock” + Remote fuze  
| Electronic bait 
| MTL-1 
| MTV-1 
| Protective field suppressor 
| I-HR I-HOUR  
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Level: | . | 7 lvl. | 13 lvl. | 16 lvl. | 20 lvl. | 25 lvl. | 35 lvl. | 20 lvl. | 25 lvl. | 8 lvl. | 13 lvl. | 20 lvl. | 20 lvl. | 25 lvl. |
Price: | 5 000 | 7 000 | 16 000 | 20 000 | 28 000 | 50 000 | 1 500 | 650 + 5 000 | 400 | 7 000 | 15 000 | 5 000 | 30 000 |
Weight: | 3.9 kg. | 3.9 kg. | 2.5 kg. | 2.5 kg. | 3.1 kg. | 2.2 kg. | 2 kg. | 3.5 kg. +75g. | 1 kg. | 2 kg. | 2 kg. | 1 kg. | 1.2 and 1.3 kg. |
Caliber: | 7.62h25 TT | 9х19 For | 9х19 For | .45 CENTURY | 5.7×28 | 5.56h45 | – | – | – | – | – | – | – |
Damage/armor-piercing: | 50-100 \ 7-12 | 130-220 \ 10-20 | 160-250 \ 11-25 | 155-260 \ 22-35 | 170-280 \ 30-40 | 210-340 \ 38-53 | 12-20 / – | 2400-4000 \ – | – | – | – | – | – |
Store: | 71 | 40 | 30 | 25 | 50 | 30 | – | – | – | – | – | – | – |
Cooldown (55%): | – | – | – | – | + | + | – | – | – | – | – | – | – |
Strength: | 4 | 3 | 3 | 3 | 3 | 3 | 4 | 3 | 3 | – | – | – | – | – |
Agility: | 5 | 3 | 3 | 5 | 5 | 5 | 6 | 3 | 3 | – | – | – | – | – |
Endurance: | 5 | 3 | 3 | 3 | 3 | 3 | 5 | – | – | – | – | – | – | – |
Accuracy: | 4 | 2 | 2 | 3 | 2 | 2 | 4 | – | – | – | – | – | – | – |
Intelligence: | 4 | 1 | 1 | 3 | 3 | 3 | 3 | 5 | 6 | 4 | 5 | 5 | 6 | 7 |
Luck: | 3 | – | – | – | – | – | – | – | – | – | – | – | – | – |
➔To use Radio bomb “Burd” must have Remote fuze (one fuse for an unlimited number of bombs). You can only purchase a bomb and fuse at the Canyon, Proving Grounds and Foothills. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan. The remote fuse is charged using battery A1.
➔You can place up to 10 at a time in one location (up to 5 on the Canyon)MON-50 And Radio bombs “Burdock”.
➔Nuances of use MTL-1 And MTV-1: if the equipment is placed neutral, then only a specific player and all those who are in the same group with him (regardless of faction affiliation) can use it. If the equipment was supplied by a faction member, then only representatives of his faction can use it (being in the group is not required). Any player with an active PVP mode can “break” equipment. Co-faction members cannot damage factional equipment (only the owner himself can destroy it). Charged using A2 battery.
➔Protective field suppressor can only be used by factionists. Charged using A2 battery.
➔If I-HR If a factionist applies it to the opposite faction (to treat an enemy), then his reputation will decrease. Charged using an NDP battery.
➔I-HOUR allows you to repair Electronic Decoy, MTL-1, MTV-1 and Reconnaissance Drone. To repair equipment, you must install it outside the safe area and point the repair gun at it. To repair the Drone, the participation of two players is required (one controls the drone and the second repairs it). Charged using an NDP battery.
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HUNTER rifle
| Initial character parameters | Squirrel 
| Fox 
| Coyote 
| Mosin rifle 
| VSS “Vintorez” 
| Pioneer 
| Thunder 
| L96A1 
| MSR-12 
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Level: | . | 2 lvl. | 10 lvl. | 13 lvl. | 16 lvl. | 20 lvl. | 23 lvl. | 25 lvl. | 35 lvl. | 40 lvl. |
Price: | 300 | 5 000 | 7 000 | 7 000 | 24 000 | 25 000 | 35 000 | 70 000 | 80 000 |
Weight: | 2.8 kg. | 3.5 kg. | 3.8 kg. | 3.9 kg. | 2.7 kg. | 4.2 kg. | 2.7 kg. | 6 kg. | 3.7 kg. |
Caliber: | .22 LR | 7.62×39 | 5.45×39 | 7.62×54 | 9×39 | 7.62×54 | .30-60 | .338 LM | .308 WIN |
Damage\armor (PVE and PVP): | 50-80 \ 2-3 | 230-450 \ 20-30 | 310-465 \ 20-35 | 350-600 \ 30-50 | 130-300 140-325 \ 32-52 41-66 | 350-600 \ 30-50 | 650-900 \ 40-55 | 800- 1200 \ 80-110 | 423-630 \ 45-65 |
Store: | 10 | 7 | 7 | 6 | 10 | 10 | 8 | 5 | 10 |
Cooldown (55%): | – | – | – | – | + | + | + | + | + |
Strength: | 4 | – | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 5 |
Agility: | 5 | – | 3 | 5 | 5 | 4 | 5 | 5 | 5 | 5 |
Endurance: | 5 | – | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 |
Accuracy: | 5 | – | 3 | 4 | 5 | 6 | 6 | 6 | 7 | 7 |
Intelligence: | 2 | – | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Luck: | 4 | – | – | – | – | – | – | – | – | – |
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Melee weapons and pistols are universal and suitable for all classes. They act as additional weapons, providing flexibility and the ability to use them in any situation.
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Melee | Base price | Weight | Damage\penetration | Stamina consumption (1 and 2 attack) | Chance of Bleeding (1 and 2 attack) | Critical Chance | Level | Strength | Endurance |
Fighting bream
| – | 0.25 kg. | 10-70 \ – | . | . | h0.0 | – | – | – |
Brass knuckles
| 20 | 120 g. | 5-20 \ – | 30 \ 60 | 30% \ 40% | h0.0 | – | – | – |
Golden brass knuckles | 2 000 | 120 g. | 20-40 \ – | . | . | h0.0 | – | – | – |
HB-1
| 60 | 0.30 kg. | 40-80 \ 1-5 | 35 \ 75 | 35% \ 50% | – | – | – | – |
Rusty combat knife
| 1 500 | 0.5 kg. | 50-100 \ 3-5 | 40 \ 80 | 45% \ 65% | h1.1 | 7 | 3 | 3 |
Combat knife
| 2 000 | 0.5 kg. | 50-100 \ 3-5 | 40 \80 | 45% \ 65% | h1.2 | 7 | 3 | 3 |
Machete
| 2 000 | 1 kg. | 80-150 \ 3-8 | 60 \ 100 | 50% \ 70% | – | 10 | 4 | 3 |
Hunting knife
| 5 000 | 1 kg. | 100-200 \ 5-10 | 50 \ 100 | 50% \ 70% | – | 10 | 4 | 3 |
NV-1 – Damascus
| 60 | 0.3 kg. | 40-80 \ 1-5 | . | . | – | – | – | – |
Combat knife – Damascus
| 2 000 | 0.5 kg. | 50-100 \ 3-5 | . | . | h1.2 | 7 | 3 | 3 |
Knife “Butterfly”
| – | 200 g. | 100-200 \ 5-10 | . | . | x3 | 7 | – | – |
Combat knife – Cracks | 2 000 | 0.5 kg. | 50-100 \ 3-5 | . | . | h1.2 | 7 | 3 | 3 |
Combat knife – Spider | 2 000 | 0.5 kg. | 50-100 \ 3-5 | . | . | h1.2 | 7 | 3 | 3 |
Axe
| 2 000 | 1.2 kg. | 80-150 \ 3-8 | 60 \ 100 | 50% \ 70% | – | 10 | 4 | 3 |
Sterilizer
| 5 000 | 1.2 kg. | 100-150 \ 3-8 | . | . | x2.0 | 16 | 4 | 3 |
Brutality
| 7 000 | 1.5 kg. | 150-250 \ 3-8 | . | . | x2.0 | 16 | 4 | 3 |
Frosty Bat
| 7 000 | 1.5 kg. | 150-250 \ 3-8 | . | . | x2.0 | 16 | 4 | 3 |
Pickaxe
| 500 | 3.5 kg. | 100-200 \ 10-20 | 60 – | – | – | 4 | 3 | 3 |
Improved Pickaxe
| 1 000 | 3.2 kg. | 100-250 \ 10-25 | 50 – | – | – | 4 | 3 | 3 |
Premium Pickaxe
| 5 000 | 2.5 kg. | . | . | . | – | – | – | – |
Rival shovel
| 500 | 0.6 kg. | 50-130 \ 1-3 | 50 – | – | – | – | – | – |
➔Fighting bream you can only catch it.
➔Golden brass knuckles sold only in the donation store during the Lunar New Year period. It can be placed in your account inventory.
➔NV-1 – Damascus, Combat knife – Damascus And Axe can only be purchased by purchasing DLC (only available on Steam). They can be placed in your account inventory.
➔Sterilizer, Brutality, Frosty Bat And knife “Butterfly” could only be purchased during the event period. They can be placed in your account inventory.
➔Combat knife – Cracks, Spider awarded by the project administration for special merits.
➔Premium Pickaxe Sold only in the donation store. It can be placed in your account inventory.
➔Sapper shovel can only be purchased from Tikhon (Exclusion Zone or Coast).
➔You can only bring into the Exclusion Zone + Labyrinth: Brass knuckles, HB-1, Butterfly knife, Pickaxe (all types) and Sapper shovel.
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Pistols | Base price | Weight | Caliber | Shop | Damage\armor penetration (PVP and PVE) | Effective distance | Rate of fire Hi/min | Level | Strength | Dexterity | Accuracy | Intelligence |
PM
| 300 | 1.2 kg. | 9×18 | 8 | 60-120 \ 2-5 | 50 | 400 | – | – | – | – | – |
PB
| 500 | 1.2 kg. | 9×18 | 8 | 60-120 \ 2-5 | 50 | 400 | – | – | – | – | – |
Revolver
| 350 | 0.8 kg. | 7.62×38 | 7 | 60-140 \ 5-10 | 50 | 150 | 2 | – | – | – | 1 |
TT
| 450 | 0.9 kg. | 7.62h25 | 8 | 50-100 \ 7-12 | 50 | 150 | 3 | – | – | – | 1 |
Wolf
| 7 000 | 1 kg. | .38 | 6 | 30-70 \ – | 50 | 400 | 13 | 3 | 4 | 3 | 1 |
GSH-18
| 10 000 | 0.58 kg. | 9×19 | 18 | 130-220 \ 15-30 | 50 | 400 | 16 | 3 | 4 | 3 | 1 |
Springfield 1911
| 10 000 | 1.1 kg. | .45 | 7 | 220-400 \ 24-35 | 50 | 400 | 16 | 3 | 4 | 3 | 1 |
Glock 17
| 11 000 | 0.8 kg. | 9×18 | 17 | 120-200 \ 15-30 | 50 | 400 | 16 | 3 | 4 | 3 | 1 |
Wolf-357
| 12 000 | 1.2 kg. | .357 | 6 | 250-450 270-485 \ 30-40 39-52 | 50 | 400 | 18 | 3 | 4 | 4 | 1 |
S&W.44
| 25 000 | 1.3 kg. | .44 | 6 | 400-600 430-645 \ 40-50 52-65 | 100 | 120 | 25 | 5 | 4 | 4 | 1 |
S&W.500
| 30 000 | 2.2 kg. | .500 | 5 | 600-900 640-960 \ 45-60 58-78 | 100 | 75 | 30 | 6 | 4 | 4 | 1 |
 S&W.500 Silver / Gold
| 30 000 | 2.2 kg. | .500 | 5 | 720-1080 760-1140 \ 45-60 58-78 | 100 | 75 | 35 | 6 | 4 | 4 | 1 |
S&W.500 Special
| 30 000 | 2.2 kg. | .500 | 5 | – \ – | 100 | 75 | 35 | 6 | 4 | 4 | 1 |
Boa
| 30 000 | 0.78 kg. | 9h21 | 18 | 250-400 \ 48-69 45-65 | 75 | . | 35 | 5 | 5 | 5 | – |
➔PB Sold only in the donation store. It can be placed in your account inventory.
➔S&W.500 Silver / Gold could be purchased at the donation store only during the event period. They can be placed in your account inventory.
➔S&W.500 Special can only drop from events (drops).
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Modified weapons | Lvl. | Weight | Base price | Caliber | Shop | Damage\armor penetration (PVP and PVE) | % | Where to get it |
Pistols |
Nagan M2
| 2 | 0.8 kg. | 350 | 7.62×38 | 7 | 90-190 \ 5-10 | Damage: +35.7% Amount: -100% | Spider in the spider cave. Drop chance is rare |
GSH-18 M2
| 16 | 0.5 kg. | 10 000 | 9×19 | 18 | 150-270 \ 15-30 | Damage: +22.7% Amount: -100% | Dropped by Stray Boar”Armature“. Drop chance is very rare. |
GSH-18 Alpha | 16 | 0.68 | 30 000 | 9×19 | 18 | 180-270 \ 40-57 | Damage: +22.7% Accuracy: +33.3% Amount: +90% | Issued by the project administration for special merits. |
Volk-357 M2
| 18 | 1.2 kg. | 12 000 | .35 mag. | 6 | 270-500 290-535 \ 30-40 39-52 | Damage: +11.1% Amount: -50.0% | From a bear in a swamp. Drop chance is very rare (10-15%) |
GSH-18 M3
| 16 | 0.5 kg. | 10 000 | 9×19 | 18 | 152-258 \ 15-30 | Damage: +17.3% Accuracy: -21.4% Amount: -50% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
Glock 17 М3
| 16 | 0.8 kg. | 11 000 | 9×18 | 17 | 1134-223 \ 30-50 | Damage: +11.5% Accuracy: +9.4% Amount: -30% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
Springfield 1911
| 16 | 1.1 kg. | 10 000 | .45 CENTURY | 6 | 238-433 \ 37-55 | Damage: +8.2% Accuracy: +0.3% Amount: -46.7% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
Submachine guns |
UMP M2
| 20 | 2.5 kg. | 20 000 | .45 CENTURY | 25 | 205-330 \ 22-35 | Damage: +26.9% Amount: -100% | Machines in Tunnels |
SMG-90 М2
| 25 | 3.1 kg. | 28 000 | 5.7×28 | 50 | 210-340 \ 30-40 | Damage: +21.4% Amount: -100% | Machines in Tunnels |
UMP M3
| 20 | 2.5 kg. | 20 000 | .45 CENTURY | 25 | 205-330 \ 22-35 | Damage: +9.6% Accuracy: -16.7% Amount: -30% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
Assault rifles |
Marauder-5 M2
| 10 | 3.3 kg. | 8 000 | 5.45×39 | 30 | 85-170 \ 15-25 | Damage: +29.4% Amount: -100% | Lizard 50+ lvl on peat bogs. Drop chance – rare (30-40%) |
Marauder-7
| 16 | 4.2 kg. | 15 000 | 7.62×39 | 20 | 170-360 \ 20-30 | Damage: +20.0% Amount: -100% | Symbiote in the bunker. Drop chance – very rare (5%) |
Zastava M-70 M2
| 20 | 3.9 kg. | 18 000 | 7.62×39 | 30 | 230-400 \ 21-35 | Damage: +17.1% Amount: -100% | Machines in Tunnels |
M16 M2
| 25 | 3 kg. | 30 000 | 5.56h45 | 30 | 250-390 \ 35-45 | Damage: +20.6% Amount: -83.3% | Machines in Tunnels |
Rifles |
Pioneer M2
| 23 | 4.2 kg. | 25 000 | 7.62h54r | 10 | 420-720 \ 30-50 | Damage: +20% Amount: -40% | Machines in Tunnels |
Thunder M2
| 25 | 2.7 kg. | 35 000 | .30-06 | 8 | 750-1050 \ 40-55 | Damage: +16.7% Amount: -33.3% | Machines in Tunnels |
VSS “Vintorez” M2
. | 20 | 2.7 kg. | 24 000 | 9×39 | 10 | 149-343 159-368 \ 32-52 41-66 | Damage: +14.3% Amount: -41.2% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
Shotguns |
TOZ-34 M4 “Grandfather’s Gun”
| 6 | 3.2 kg. | 2 700 | 12 ga. | 2 | 270-400 \ 4-10 | Damage: +42.9% Accuracy: +20% | Drops from the Hardened Spider in the Spider Cave (during an active quest). Drop chance – 1 time |
MR-133 M2
| 9 | 3.9 kg. | 30 000 | 12 ga. | 5 | 190-340 \ 4-10 | Damage: +25.9% Amount: -150% | Giant toxic spider “Papa”. Drop chance is very rare |
Marauder-12 M2
| 18 | 4.5 kg. | 18 000 | 12 ga. | 10 | 225-400 \ 4-10 | Damage: +14.3% Amount: -100% | Machines in Tunnels |
SPAS-12 M2
| 23 | 4.4 kg. | 22 000 | 12 ga. | 8 | 350-600 \ 9-20 | Damage: +20.0% Amount: -100% | Machines in Tunnels |
SPAS-12 M3
| 23 | 4.4 kg. | 22 000 | 12 ga. | 8 | 335-558 \ 9-20 | Damage: +11.6% Accuracy: +3.5% Amount: -40% | Drops for the event “Oh-oh! It burns!” % modifications are unique, the table is just an example |
*To get the desired barrel from the machine guns in the tunnels, you must be on a character of the appropriate class (i.e., if you want to knock out Thunder or Pioneer, then you need to spin the roulette on the Hunter).
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Universal equipment that can be used by all classes:
UNIVERSAL equipment | Bamboo fishing rod 
| NDP detector 
| Dosimeter 
| CCD 
| Pharmacist-K 
| Monocular 
| Night vision device 
| Moped \ Scrambler   
| Celeukazatel 
| Walkie Talkie 
| Healing Grenade 
| Demining grenade 
| EMP Grenade 
| Energy Shield 
| Reconnaissance drone 
| Mortar 
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Base price: | 3 000 | 5 000 | 5 000 | 10 000 | 10 000 | 3 000 | 20 000 | – | 10 000 | 10 000 | 250 | 500 | 500 | 1 000 | – | 200 000 |
Weight: | 0.50 kg. | 200 g. | 150 g. | 0.4 kg. | 2 kg. | 0.5 kg. | 0.5 kg. | – | 200 g. | 200 g. | 200 g. | 0.25 kg. | 0.30 kg. | 200 g. | 1.3 kg. | 27 kg. |
Level: | – | – | – | – | – | – | 5 lvl. | 13 lvl. | 16 lvl. | 16 lvl. | 13 lvl. | 16 lvl. | 25 lvl. | 25 lvl. | 35 lvl. | 40 lvl. |
Intelligence: | – | – | – | – | – | – | 2 | – | – | – | 4 | – | – | – | 6 | – |
Strength: | – | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 7 |
➔NDP detector collected one-time for the quest. Works (used) only in the Exclusion Zone location. Charged using battery A1.
➔CCD Sold only at Canyon. To acquire it, you must open the “Arsenal of Faction 1” clan skill and be the head or deputy of this clan. Can only be used by factionists. Required for quick teleportation from any place on the Canyon directly to one of the faction bases (provided that the base is not enemy and the dome condition is not lower than 85%) once every 5 minutes. Charged using an NDP battery.
➔Pharmacist-K can only be obtained by quest. Necessary for creating stimulants. Charged using A2 battery.
➔A moped You can buy it one-time only after completing a chain of quests from Mazuta for 200,000 tokens, earn it for the period of major events, or purchase it in a donation store. Mopeds and bikes purchased in the store can be added to your account inventory. Refills with a canister of purified gasoline.
➔Celeukazatel And Walkie Talkie can only be used by factionists. Charged using battery A1.
➔Mortar and shells for it are sold only in the Foothills. To acquire and use it, you must open the “Arsenal of Faction 2” clan skill and be the head or deputy of this clan.
➔Reconnaissance drone can be crafted and used only by faction members who are at least level 5 in the clan. Charged using an NDP battery. Craft on a large CNC machine: V1 Manufacturing Module, Drone CPU, Drone Navigation Module, Drone Power Module, [50] Polymer, [10] NDP Polymer.
➔The dosimeter, monocular, and night vision device are charged using an A1 battery.
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