
Anomalies
List of anomalies that can be found in the game. Anomaly names are “folk” names and may differ depending on the server (since they have no “official” names).
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Description |
Where to find |
Effect |
Counteraction |
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Whirlwind, breeze, tornado, trampoline, Carousel |
Swirling steam moving along a certain trajectory. Has the sound of a strong gust of wind. |
Common anomaly, usually found along roads. |
Can kill on the spot or toss to the side or up. |
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Disarmed by a bolt for about 5 seconds. |
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Algae, Snot |
Green nasty stuff hanging from the ceiling almost to the floor. Static. |
Found in caves and building ruins. |
Applies chemical poisoning upon contact. |
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Chemical Antidote. |
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Slime, Toxic Anomaly |
Translucent green clump hanging in the air. Makes a creepy sound. Static. |
Common anomaly, found everywhere. |
Entering the cloud deals poison damage and hinders breathing. |
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Gas mask or holding breath (Alt). |
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Chlorine |
Cloud of poisonous green gas. Static. |
Rare anomaly, found in ruins. |
Chemical poisoning and suffocation. |
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Gas mask or holding breath (Alt).
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Sparks |
White sparks hovering in the air. Static. |
Found in ruins and caves. |
Deals burn damage. |
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Burn Ointment. |
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Lightning |
Small electric thread moving along a certain trajectory and making a characteristic sound. |
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Deals burn damage |
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Burn Ointment. |
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Ball Lightning |
Large electric ball moving along a certain trajectory and making a characteristic sound. |
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Can redirect the lightning strike away from yourself by throwing a bolt. |
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Octopus |
Small ball emitting electric charges resembling tentacles. |
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Deals burn damage |
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Hovering, Levitating Anomaly |
Clump of energy with a greenish glow emitting discharges from its center, causing various objects around it to hover. Static. |
Found only on the Testing Ground in three places. |
Instant death due to all the junk falling on your head. |
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Can be deactivated by throwing EM grenades. Or enter the center while crouching.
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Graviconcentrator, Press, Frog, Gravitational Anomaly |
Completely invisible. Can be identified by indirect signs like a low-frequency hum (buzzes like a transformer), blood stains on the ground, and accumulation of skull fragments. Can be “felt” by throwing bolts (they bounce off it). Static. |
Found in Solnechny outskirts, Exclusion zone, Coast. |
Instant death. |
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Only go around. |
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Web |
Large accumulation of web. Static. |
Common anomaly, found everywhere. |
Causes bleeding upon contact. |
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Bandages. |
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Tithe, Ten |
Almost unnoticeable (small and translucent) web. Static. |
Found in the sanatorium (Forestry), Labyrinth, and Coast. |
Death 10 seconds after contact. |
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Can be deactivated by throwing a bolt. |
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Fryer, Heat Wave |
Distorted area in space making a sound and moving along a certain trajectory. |
Common anomaly, found along roads. |
Deals burn damage upon contact. |
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Burn Ointment. |
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Radio, Teleport |
Small pile of translucent “pixels” hovering in the air. Makes a radio wave interference sound. Static. |
Almost on all locations. |
Teleports for some distance. |
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Volcano, Floor is Lava |
Black earth. Upon contact, cracks appear, from which tongues of flame emerge. |
Dead forest, Canyon. |
Deals severe burn damage upon contact. |
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Burn Ointment. |
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Sacrifice |
Clump of black energy hovering in the sky. |
Exclusion zone. |
Instant death upon contact. |
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Only go around, approach while crouching. |
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