
Food and Drinks
The game features a wide assortment of food and drinks. They can be purchased from merchants (NPCs), found in the world as loot, obtained as rewards for events, or cooked independently on a campfire.
Besides satisfying hunger and thirst, consumables can possess unique properties: applying useful buffs or removing negative effects. Below is a list of the most useful consumables.
Note: we deliberately excluded impractical items (e.g., dishes made from rotten meat) from the table, as the debuffs they apply outweigh the benefits of consuming them.
Use the sorting filters to quickly find the properties you need.

Crab Stick Salad
+500

Tangerine
+40

Loaf

Stew

MRE
+100

Fried Mushrooms
+40

Rendered Bear Fat

Omelet
+100

Excellent Stew
+1000

Fried Salty Rat Ass on a Stick
+350

Ratburger
+100

Fried Rat Meat
+10

Fried Crab Meat
+150

Fried Watcher Meat
+20

Fried Dog Meat
+30

Fried Boar Meat
+50

Fried Lizard Meat
+60

Fried Bear Meat
+250
EX+20%

Fried Bear Brisket
+175
EX+20%

Fried Chicken
+20

Fried Rabbit Carcass
+100

Fried Venison
+200
EX+20%

Fried Boar Heart
+100

Fried Coastal Boar Heart
+600

Fried Bear Heart
+350

Fried Giant Crab Heart
+2000
EX+20%

Fried Spiketail Meat
+100

Fried Spiny Carp
+90

Fried Mole Rat
+120

Fried Big-Eyed Catfish
+165

Fried Carp
+200

Champagne
+30

“Red Dragon” Drink
+30

Cider

Vodka

Bottle of Dirty Water

Bottle of Clean Water

Chamomile Tea
+50

Nettle Tea
+70

Fireweed Tea

Hemostatic Tea
+50
- Induce Thirst — relevant for using Cider, which restores Stamina for long-distance running. Useful, for example, in the Exclusion zone.
- Tangerine, Champagne, “Red Dragon” drink — available only during holiday events.
- Crab Stick Salad — unique reward for completing “Adventure #3”.
