Keys

Will to Live Online Keys List

A list of all keys available in the game, indicating where to find them and what they unlock.

Below the interactive menu, there is a text table if you prefer it that way (it won’t appear on mobile because it looks awful).

Blue marks reusable keys, while red marks one-time use keys.

Bundle of keys

Bundle of keys

Unlocks: Door in the house at the cemetery and in the store in Engineering.

Where to find: Swamp. In a corpse under the train car (E2).

What it unlocks: Door in the house at the cemetery and in the store in Engineering.

Loot: Useful items for beginners

Reusable
Key #1

Key #1

Unlocks: Gold chest G9-1 at the bottom of the Swamp.

Where to find: Big Village. In a chest in the basement of a strange place.

What it unlocks: Gold chest G9-1 at the bottom of the Swamp.

Loot: 4 gold bars.

One-time
Key #3

Key #3

Unlocks: Mercury container in the Symbiont bunker K9-3.

Where to find: Minaev’s territory. Backpack (E8-9).

What it unlocks: Mercury container in the Symbiont bunker K9-3.

Loot: SBM-20 (rods), fulminating mercury x12.

One-time
Key #4

Key #4

Unlocks: Door with nitroglycerin.

Where to find: Bunker. Symbiont room in an iron box.

What it unlocks: Door with nitroglycerin.

Loot: Microchip x3, nitroglycerin x14.

One-time
Key #5

Key #5

Unlocks: Door on the 3rd floor in the radioactive ruins.

Where to find: Big Village. In a corpse on the street in the radioactive ruins (L11-1).

What it unlocks: Door on the 3rd floor in the radioactive ruins.

Loot: Nitroglycerin, bottles of pure water.

Reusable
Key #6

Key #6

Unlocks: Door at the radio locator K5-5.

Where to find: East Territories. In the back of a car in the Bunker (K9-3).

What it unlocks: Door at the radio locator K5-5.

Loot: Map piece 4th part.

Reusable
Key #8

Key #8

Unlocks: Opens the basement in the same location.

Where to find: Forestry. F5-3 in construction debris.

What it unlocks: Opens the basement in the same location.

Loot: Wine and map piece 2nd part.

One-time
Key #9

Key #9

Unlocks: Wine basement in the E10-7 strange place.

Where to find: In a corpse in the Roach Cave (strange place).

What it unlocks: Wine basement in the E10-7 strange place.

Loot: Clock face, microchip (T-shaped), wine, map piece, dirty water, bandages, wire, Key #1.

One-time
Key #10

Key #10

Unlocks: Door on the same floor.

Where to find: Big Village. In a corpse (under the bed) on the 4th floor of the L11 radioactive ruins.

What it unlocks: Door on the same floor.

Loot: Fulminating mercury.

Reusable
Key #11

Key #11

Unlocks: Chest at F10-4 in the West Mine.

Where to find: Minaev’s territory. E7-3 in a corpse in the cafeteria building at Minaev’s mine.

What it unlocks: Chest at F10-4 in the West Mine.

Loot: Sawed-off shotgun and 12 magnum buckshot x100

One-time
Key #13

Key #13

Unlocks: Door at the MTE.

Where to find: East Territories. NPC in Sosnovka, NPC in the Canyon.

What it unlocks: Door at the MTE.

Loot: NDP-detector body. Charcoal. Lightbulb. Sulfur. Wine. Medium battery.

Reusable
Key #14

Key #14

Unlocks: Door at E7-3 in Minaev’s mine.

Where to find: East Territories. NPC in Sosnovka H6-6.

What it unlocks: Door at E7-3 in Minaev’s mine.

Loot: A1 batteries, 5.45-39 HP ammo x30, 12 magnum bullet x25, sneakers, SH-2 armor plate

Reusable
Key #15

Key #15

Unlocks: Door in Sosnovka H6-5.

Where to find: East Territories. NPC in Sosnovka H6-5. Canyon. NPC at the gas station.

What it unlocks: Door in Sosnovka H6-5.

Loot: Dry wine 1989, non-ferrous metal x20, charcoal x150, paper, newspaper.

One-time
Key #16

Key #16

Unlocks: Door in the single-story building at the Radio Telescope K5-5.

Where to find: East Territories. NPC in Sosnovka and from a bandit. Canyon. At the gas station in D3-1.

What it unlocks: Door in the single-story building at the Radio Telescope K5-5.

Loot: 15 sulfur, 60 plastic, 4 mercury.

One-time
Key #17

Key #17

Unlocks: Door to a locked house in the same location.

Where to find: Solnechny outskirts. In the hamlet just south of Solnechny C4-9.

What it unlocks: Door to a locked house in the same location.

Loot: Nuts, bandages, wire, 22LR ammo.

One-time
Key #18

Key #18

Unlocks: Door at the farm C3-8. Bring lockpicks for 1 door in advance.

Where to find: Canyon. At the northern base E2-2, 2nd floor of the building with the machine gun (on the guide’s side).

What it unlocks: Door at the farm C3-8. Bring lockpicks for 1 door in advance.

Loot: Light leg armor, large medkit (x3), Krepysh (x2), charcoal (x100), wood (x50).

Reusable
Key #20

Key #20

Unlocks: Train car at the ‘Pereval’ checkpoint L1-3.

Where to find: East Territories. In a closet H5-5.

What it unlocks: Train car at the ‘Pereval’ checkpoint L1-3.

Loot: Medium medkit x2, 7.62-25tt FMJ ammo x15, junk, Key #21.

One-time
Key #21

Key #21

Unlocks: Safe with gold at the ‘abandoned camp’ J1-5.

Where to find: East Territories. In a desk in the train car at the ‘Pereval’ checkpoint L1-3.

What it unlocks: Safe with gold at the ‘abandoned camp’ J1-5. You need a stock of lockpicks in advance to open the front door and the closet containing the safe.

Loot: 4 gold bars + tea, medkits, ammo, junk in the house.

One-time
Key #22

Key #22

Unlocks: Door on the right, on the second floor of the Bomb Shelter building.

Where to find: Solnechny Bomb Shelter. Door behind lockpicks, in a corpse.

What it unlocks: Door on the right, on the second floor of the Bomb Shelter building.

Loot: Useful items for early levels.

One-time
Key #23

Key #23

Unlocks: Door on the left, on the second floor of the Bomb Shelter building.

Where to find: Solnechny Bomb Shelter. In a suitcase in the barracks room.

What it unlocks: Door on the left, on the second floor of the Bomb Shelter building.

Loot: Regulator. Useful items for early levels.

One-time
Key #30

Key #30

Unlocks: Door in the house near the base at the Coast D5-4.

Where to find: Coast. On the shore in a corpse F5-6.

What it unlocks: Door in the house near the base at the Coast D5-4

Loot: Ring, 2 earrings, Champagne 1953. Figurine.

One-time
Key #50

Key #50

Unlocks: Door to the depot A8-3.

Where to find: Minaev’s territory. In a corpse at the intersection B7-9 opposite the depot (right behind the bus stop).

What it unlocks: Door to the depot A8-3.

Loot: Medkits, condoms, ammo, pliers, wire, and junk. Quest items: invoice and blueprint for the healing pistol.

One-time
Key #333

Key #333

Unlocks: Used in the northwest corner of the sanatorium in H3-6.

Where to find: Forestry. Located on the right side F4-5 inside a box, which is inside a bathtub.

What it unlocks: Used in the northwest corner of the sanatorium in H3-6. When entering from the northwest corner of the building, it will be the first door on the left.

Loot: Grenade, medkit, mercury, broken pistol, ammo.

One-time
Keys Table
Key
number
Where to find What it unlocks Loot
Bundle of keysSwamp. In a corpse under the train car (E2).Door in the house at the cemetery and in the store in Engineering.Useful items for beginners.
#1Big Village. In a chest in the basement of a strange place.Gold chest G9-1 at the bottom of the Swamp. 4 gold bars.
#3Minaev’s territory. Backpack (E8-9).Mercury container in the Symbiont bunker K9-3. SBM-20 (rods), fulminating mercury x12.
#4Bunker. Symbiont room in an iron box.Door with nitroglycerin.Microchip x3, nitroglycerin x14.
#5Big Village. In a corpse on the street in the radioactive ruins (L11-1).Door on the 3rd floor in the radioactive ruins.Nitroglycerin, bottles of pure water.
#6East Territories. In the back of a car in the Bunker (K9-3).Door at the radio locator K5-5.Map piece 4th part.
#8 Forestry. F5-3 in construction debris.Opens the basement in the same location.Wine and map piece 2nd part.
#9In a corpse in the Roach Cave (strange place).Wine basement in the E10-7 strange place. Clock face, microchip (T-shaped), wine, map piece, dirty water, bandages, wire, Key #1.
#10Big Village. In a corpse (under the bed) on the 4th floor of the L11 radioactive ruins.Door on the same floor.Fulminating mercury.
#11Minaev’s territory. E7-3 in a corpse in the cafeteria building at Minaev’s mine.Chest at F10-4 in the West Mine.Sawed-off shotgun and 12 magnum buckshot x100
#13East Territories. NPC in Sosnovka, NPC in the Canyon.Door at the MTE.NDP-detector body. Charcoal. Lightbulb. Sulfur. Wine. Medium battery.
#14 East Territories. NPC in Sosnovka H6-6.Door at E7-3 in Minaev’s mine.A1 batteries, 5.45-39 HP ammo x30, 12 magnum bullet x25, sneakers, SH-2 armor plate
#15East Territories. NPC in Sosnovka H6-5. Canyon. NPC at the gas station.Door in Sosnovka H6-5.Dry wine 1989, non-ferrous metal x20, charcoal x150,  paper, newspaper.
#16East Territories. NPC in Sosnovka and from a bandit at the gas station in the Canyon D3-1.Door in the single-story building at the Radio Telescope K5-5.15 sulfur, 60 plastic, 4 mercury.
#17 Solnechny outskirts. In the hamlet just south of Solnechny C4-9.Door to a locked house in the same location.Nuts, bandages, wire, 22LR ammo.
#18Canyon. At the northern base E2-2, 2nd floor of the building with the machine gun (on the guide’s side). Door at the farm C3-8. Bring lockpicks for 1 door in advance.Light leg armor, large medkit (x3), Krepysh (x2), charcoal (x100), wood (x50).
#20East Territories. In a closet H5-5.Train car at the ‘Pereval’ checkpoint L1-3. Medium medkit x2, 7.62-25tt FMJ ammo x15, junk, Key #21.
#21East Territories. In a desk in the train car at the ‘Pereval’ checkpoint L1-3.Safe with gold at the ‘abandoned camp’ J1-5. You need a stock of lockpicks in advance to open the front door and the closet containing the safe.4 gold bars + tea, medkits, ammo, junk in the house.
#22Solnechny Bomb Shelter. Door behind lockpicks, in a corpse.Door on the right, on the second floor of the Bomb Shelter building. Junk for early levels.
#23Solnechny Bomb Shelter. In a suitcase in the barracks room.Door on the left, on the second floor of the Bomb Shelter building. Regulator. Junk for beginners.
#30Coast. On the shore in a corpse F5-6.Door in the house near the base at the Coast D5-4Ring, 2 earrings, Champagne 1953. Figurine.
#50Minaev’s territory. In a corpse at the intersection B7-9 opposite the depot (right behind the bus stop).Door to the depot A8-3. Medkits, condoms, ammo, pliers, wire, and junk. Quest items: invoice and blueprint for the healing pistol.
#333Forestry. Located on the right side F4-5 inside a box, which is inside a bathtub.Used in the northwest corner of the sanatorium in H3-6. When entering from the northwest corner of the building, it will be the first door on the left.Grenade, medkit, mercury, broken pistol, ammo.
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