Medicine (first aid kits and stimulants)




Medicine

List of all medical items available in the game with their properties.

Items providing “protection” are recommended to be used in advance. The effect stacks (using several items in a row increases the protection duration).

.

MEDICAL

ITEM

Base Price

Weight

Medical Effects

Impact on Character Effects

Burn Ointment

100

25 g.

Burn: -10.0…-2.0 \sec.

.

Bandage

7

50 g.

Health: 2…5 \sec.

Bleeding: -5.0…-0.5 \sec.

.

Small Medkit

15

0.25 kg.

Health: 5…10 \sec.

Bleeding: -1.0…-0.5 \sec.

.

Medium Medkit

25

0.35 kg.

Health: 10…20 \sec.

Bleeding: -1.0…-0.5 \sec.

.

Large Medkit

50

0.50 kg.

Health: 15…30 \sec.

Bleeding: -1.0…-1.0 \sec.

.

Improved Medkit

70

0.40 kg.

Health: 20…35 \sec.

Bleeding: -1.0…-1.0 \sec.

.

Adventure Medkit

700

0.45 kg.

Health: 20…35 \sec.

Bleeding: -1.0…-1.0 \sec.

Burn: -1.0…-1.0 \sec.

.

Small Antidote

35

100 g.

Poison Protection: 1.5…1.5 \sec.

Medium Antidote

65

200 g.

Poison Protection: 4.0…3.4 \sec.

Large Antidote

120

0.25 kg.

Poison Protection: 6.0…10.0 \sec.

Small Chemical Antidote

35

100 g.

Chemical Protection: 5.0…1.0 \sec.

Medium Chemical Antidote

60

200 g.

Chemical Protection: 10.0…1.5 \sec.

Antirad

50

25 g.

Radiation: -20.0…0.0 \sec.

Radiation Protection: 5.0…2.0 \sec.

Lollipop

30 g.

Health: 30…30 \sec.

Bleeding: -1.0…-1.0 \sec.

Poison: -1.0…-1.0 \msec.

Radiation: -1.0…-1.0 \sec.

Chemicals: -1.0…-1.0 \sec.

Wound: -1.0…-1.0 \sec.

.

Sweet Rice Balls Tangyuan

30 g.

Health: 30…30 \sec.

Bleeding: -1.0…-1.0 \sec.

Poison: -1.0…-1.0 \msec.

Radiation: -1.0…-1.0 \sec.

Chemicals: -1.0…-1.0 \sec.

Wound: -1.0…-1.0 \sec.

.

Burn Ointment can only be crafted or obtained by completing the daily quest from the billboard at the Coast.
Improved Medkit can be bought in the donation shop, found in locked rooms, or obtained as loot. Can be placed in the account inventory.
Adventure Medkit drops only in Adventure #1.
Large Antidote is sold only at the Canyon and Testing Ground.
Lollipop and Sweet Rice Balls could only be acquired during events.

.

.

Stimulants

List of all stimulants available in the game and their properties.

Keep in mind that you cannot use multiple stimulants simultaneously (you cannot apply a second stimulant until the first one wears off). There is a special item Detox available in the shop to deactivate a stimulant.

Stimulants that grant extra stat points cannot give more than 10 points in total.

Upon death, stimulants do not drop from inventory and their effects do not reset.

.

STIMULANT

Base Price

Weight

Medical Effects

Impact on Character Effects

Duration

Shilo

200

50 g.

Stamina Recovery: 300…300 \sec.

.

1 minute

Stout

1 500

50 g.

Strength: 1…2 \sec.

Poison: 5.0…0.2 \sec.

20 minutes

Healing

300

50 g.

Health: 35…70 \sec.

.

Wound: -5.0…-1.0 \sec.

15 seconds

Sly

550

50 g.

Intelligence: 1…3 \sec.

Radiation: 5.0…0.2 \sec.

30 minutes

Mustang

550

50 g.

Endurance: 1…3 \sec.

Chemicals: 3.0…0.1 \sec.

30 minutes

Fortune

1 500

50 g.

Luck: 1…2 \sec

Alcohol: 100.0…10.0 \sec.

30 minutes

Detox

350

50 g.

Removes stimulant effect

.

.

.

.

.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top