
Medicine
A complete list of all medications in the game, along with their properties.
It’s recommended to use medications with “protection” effects in advance. The effects stack (using several medications in a row increases the duration of the protection).

Burn ointment
Base price: 100
Weight: 25 g.
Medical effects
–
Impact on character status effects
Burn: -10.0…-2.0 /sec.

Bandage
Base price: 7
Weight: 50 g.
Medical effects
Health: 2…5 /sec.
Impact on character status effects
Bleeding: -5.0…-0.5 /sec.

Small first aid kit
Base price: 15
Weight: 0.25 kg.
Medical effects
Health: 5…10 /sec.
Impact on character status effects
Bleeding: -1.0…-0.5 /sec.

Medium first aid kit
Base price: 25
Weight: 0.35 kg.
Medical effects
Health: 10…20 /sec.
Impact on character status effects
Bleeding: -1.0…-0.5 /sec.

Large first aid kit
Base price: 50
Weight: 0.50 kg.
Medical effects
Health: 15…30 /sec.
Impact on character status effects
Bleeding: -1.0…-1.0 /sec.

Improved first aid kit
Base price: 70
Weight: 0.40 kg.
Medical effects
Health: 20…35 /sec.
Impact on character status effects
Bleeding: -1.0…-1.0 /sec.

Adventure first aid kit
Base price: 700
Weight: 0.45 kg.
Medical effects
Health: 20…35 /sec.
Impact on character status effects
Bleeding: -1.0…-1.0 /sec.
Burn: -1.0…-1.0 /sec.

Small antidote
Base price: 35
Weight: 100 g.
Medical effects
–
Impact on character status effects
Poison protection: 1.5…1.5 /sec.

Medium antidote
Base price: 65
Weight: 200 g.
Medical effects
–
Impact on character status effects
Poison protection: 4.0…3.4 /sec.

Large antidote
Base price: 120
Weight: 0.25 kg.
Medical effects
–
Impact on character status effects
Poison protection: 6.0…10.0 /sec.

Small chemical antidote
Base price: 35
Weight: 100 g.
Medical effects
–
Impact on character status effects
Chemical protection: 5.0…1.0 /sec.

Medium chemical antidote
Base price: 60
Weight: 200 g.
Medical effects
–
Impact on character status effects
Chemical protection: 10.0…1.5 /sec.

Antirad
Base price: 50
Weight: 25 g.
Medical effects
–
Impact on character status effects
Radiation: -20.0…0.0 /sec.
Radiation protection: 5.0…2.0 /sec.

Lollipop
Base price: –
Weight: 30 g.
Medical effects
Health: 30…30 /sec.
Impact on character status effects
Bleeding: -1.0…-1.0 /sec.
Poison: -1.0…-1.0 /sec.
Radiation: -1.0…-1.0 /sec.
Chemicals: -1.0…-1.0 /sec.
Injury: -1.0…-1.0 /sec.

Sweet Tangyuan rice balls
Base price: –
Weight: 30 g.
Medical effects
Health: 30…30 /sec.
Impact on character status effects
Bleeding: -1.0…-1.0 /sec.
Poison: -1.0…-1.0 /sec.
Radiation: -1.0…-1.0 /sec.
Chemicals: -1.0…-1.0 /sec.
Injury: -1.0…-1.0 /sec.
➔Burn ointment can only be crafted or obtained as a reward for a daily quest from the notice board on the Coast.
➔The Improved first aid kit can be bought in the premium shop, found in lockpick-locked rooms, or looted from an airdrop. It can be placed in the account inventory.
➔The Adventure first aid kit only drops in Adventure No. 1.
➔The Large antidote is only sold at the Canyon and the Testing Ground.
➔The Lollipop and Sweet Tangyuan rice balls could only be purchased during event periods.

Stimulants
A complete list of all stimulants in the game and their properties.
Keep in mind that you can’t use several stimulants at the same time (you won’t be able to apply a second one until the first stimulant wears off). There’s a special Detox drug available in the shop for deactivating a stimulant.
Stimulants that grant bonus stat points can’t give more than 10 points in total.
On death, stimulants don’t drop out of your inventory, and their effects are not reset.

Needle
Base price: 200
Weight: 50 g.
Duration: 1 minute
Medical effects
Stamina recovery: 300…300 /sec.
Impact on character status effects
–

Tough Guy
Base price: 1 500
Weight: 50 g.
Duration: 20 minutes
Medical effects
Strength: 1…2 /sec.
Impact on character status effects
Poison: 5.0…0.2 /sec.

Healing
Base price: 300
Weight: 50 g.
Duration: 15 seconds
Medical effects
Health: 35…70 /sec.
Impact on character status effects
Injury: -5.0…-1.0 /sec.

Cunning
Base price: 550
Weight: 50 g.
Duration: 30 minutes
Medical effects
Intellect: 1…3 /sec.
Impact on character status effects
Radiation: 5.0…0.2 /sec.

Mustang
Base price: 550
Weight: 50 g.
Duration: 30 minutes
Medical effects
Endurance: 1…3 /sec.
Impact on character status effects
Chemicals: 3.0…0.1 /sec.

Fortune
Base price: 1 500
Weight: 50 g.
Duration: 30 minutes
Medical effects
Luck: 1…2 /sec.
Impact on character status effects
Alcohol: 100.0…10.0 /sec.

Detox
Base price: 350
Weight: 50 g.
Medical effects
Removes the stimulant’s effect
TER-PILLS
TER-PILLS is a stimulant (listed in the item description as “a certain useful medication”) that doesn’t give the character any obvious effects. Unlike regular medications and stimulants, its action isn’t displayed in the interface in any way: there’s no effect timer, and no changes show up in the character’s stats.
As of today, it’s been reliably confirmed that TER-PILLS reduces crafting time by 1 minute.
Also keep in mind that this stimulant isn’t universal. Each character class has its own version of TER-PILLS, so you can only use the drug matching your class (Mercenary, Engineer, Prospector, or Hunter).
TER-PILLS can be obtained as random loot found in crates across various locations.




Base price: 1 token
Weight: 32 g.
