
Clan Quests
Clan quests are only available to players who are in a clan.
Completing clan quests does not give players extra points or tokens. These quests are solely for clan progression (leveling up the clan and unlocking skills).
To activate clan quests, open your PDA and go to the CLAN section.
There you will find a list of all available quests with the option to sort them by groups.
PvP
When you kill a faction enemy, you are awarded a chevron, which will automatically appear in your inventory (if you have free space). This quest can be completed every 6 hours of real time.
Total damage dealt to enemies: 75,000 tokens
Total damage dealt to enemies: 35,000 tokens
Total damage dealt to enemies: 25,000 tokens
You must defuse the mine manually (pick it up, don’t explode it).
Total damage dealt to enemies: 1,500 tokens
You need to kill 1 enemy by throwing a grenade from a drone.
Restrictions on chevrons: they cannot be traded to other players, bartered, dropped on the ground, placed in regular stashes, sold, put up on consignment, etc., but they can be destroyed. Also, chevrons do not drop on death and can be placed in your personal or clan stash.
PvP points are also awarded for participating in the war. For every 10 PvP points awarded to the character (added at the end of the war), the clan receives 1 PvP point. To get the maximum PvP points (after the war), you need to:
- maintain a good K/D ratio (die less, kill more. You get points not only for faction enemies but also for neutrals. Mine kills also count);
- destroy enemy equipment (MRPs, MLPs, shield suppressors, mines…);
- help your faction (deploy MRPs so that allies actively use them);
- highlight enemies with a recon drone or mark them with a target designator (must be in a group). Extra points are awarded when a highlighted enemy is killed;
- capture fortifications (deploy shield suppressors and hack “microwaves” in the Canyon and Proving Ground, or hold points in the Foothills).
Important! All of this must be done strictly within the active war zone. And to receive the points, you must be on the location at the exact moment the war ends.
PvE
Swamp, on Instance #1
Swamp, Coast (lvl 30+), on Instance #1
Swamp, East Territories
Canyon (lvl 20+), Foothills (lvl 30+), on Instance #1
East Territories, Forestry, Minaev’s territory.
Dead forest
Swamp, East Territories, Big Village
East Territories, on Instance #1
East Territories, on Instance #1, on Project X
Big Village (up to lvl 30), Coast (lvl 30+), on Instance #1, on Project X
Bunker (up to lvl 30)
Coast (lvl 30+)
Coast (lvl 30+)
Coast (lvl 30+)
On Instance #3 (lvl 35+)
PvE quests reset once every 24 hours of real time.
Completing PvE clan quests affects clan progression (leveling up the clan and its ranking in the clan leaderboard).
The table shows:
- quest names;
- the amount of PvE points they give to the clan;
- locations where they can be completed;
- character level required to access them.
Quest completion specifics:
- Cave spider boss – spawns every 20 minutes;
- Symbiont – requires 2 people to activate the event. Can be triggered once an hour;
- Crocodile – to kill the crocodile, you need to have frag grenades (contact), a grenade launcher (RG with red shells), or mines to strip its armor. Spawns once an hour;
- Giant crab – requires 5 people to activate the event. You first need to kill the small crabs (to summon the big one), and it’s recommended to bring grenades/grenade launchers to strip its armor. Can be triggered once an hour;
- Shield dome activation on the Coast – to start the event, you need 4 NDP batteries (can be found in the Bunker or on the Coast near the “dome” in the train car at the checkpoint) and a canister of dirty gasoline.
Craft
Smelting iron (20 pcs)
Smelting gun steel (10 pcs)
Smelting armor steel (5 pcs)
Smelting copper (10 pcs)
Smelting lead (20 pcs)
Crafting healing stim (5 pcs)
Crafting “Krepysh” stim (3 pcs)
Crafting “Shilo” stim (3 pcs)
Craft quests reset once every 24 hours of real time.
Completing craft clan quests affects clan progression (leveling up the clan and its ranking in the clan leaderboard).
The table shows:
- quest names;
- the amount of craft points they give to the clan;
- base cost of resources;
- Efficiency ratio (base cost to points ratio). This data helps you understand which quests are the most profitable to complete.
Technology
NDP M1 batteries (1 pc)
Where to get: Craft from NDP M1 Battery Body + NDP Polymer x50
Small NDP crystals (5 pcs)
Where to get: In houses, in Coast treasures, from a Prank, from event spawns, in the Exclusion zone and in regular locations (with high radiation levels) using a shovel
Medium NDP crystals (2 pcs)
Where to get: In the Labyrinth, in Coast treasures, from the Giant Carrion Eater on the Coast, Exclusion zone (using a shovel, provided extraction XP is 100%)
Large NDP crystals (1 pc)
Where to get: In the Labyrinth, in Coast treasures, under the waterfall in the Canyon
Small NDP stones (50 pcs)
Where to get: Labyrinth, from a Prank
Medium NDP stones (20 pcs)
Where to get: Exclusion zone and in regular locations (with high radiation levels) using a shovel, from a Prank
Large NDP stones (10 pcs)
Where to get: Labyrinth
Precious metal (20 pcs)
Where to get: Spider cave, Minaev’s mine, mob drop (phalanxes, sand spiders, etc.)
Gold (1 pc)
Where to get: Craft from Precious metal x40 + Coal x10, airdrops, location crates
“Rainbow” artifact
Where to get: Exclusion zone
“Disc” artifact
Where to get: Labyrinth
“Shell” artifact
Where to get: Swamp
“Little Firefly” artifact
Where to get: Dead forest
“Nightlight” artifact
Where to get: Swamp
“Little Nightlight” artifact
Where to get: Swamp, Dead forest, Coast
“Victim” artifact
Where to get: Exclusion zone
“Red Orb” artifact
Where to get: Exclusion zone, Labyrinth
“Blue Orb” artifact
Where to get: Exclusion zone, Labyrinth
“Pink Orb” artifact
Where to get: Exclusion zone
“Black Orb” artifact
Where to get: Exclusion zone, Proving Ground
Beta radioactive metal
Where to get: Bunker (drops from the Symbiont)
Technology quests reset once every 24 hours of real time.
Completing technology clan quests affects clan skill progression (unlocking skills) and clan ranking.
The table shows:
- quest names;
- the amount of technology points they give to the clan;
- base cost of resources;
- Efficiency ratio (base cost to points ratio). This data helps you understand which quests are the most profitable to complete. Red indicates the least profitable (costly) quests;
- locations where you can find the resources to complete the quest.
General recommendations for completing technology quests:
- turn in artifacts, NDP stones, and crystals if you have them and don’t mind parting with them;
- Little Nightlight and Nightlight are mandatory because they are easy to find;
- artifacts are turned in without a container in the safe zone (take the artifact out, then activate the quest);
- precious metal and gold are mandatory because they are easy to get;
- it is recommended to turn in the NDP M1 battery only when it is completely discharged.
*How ALL technology quests are turned in: Will To Live Online – Technology
