Clan Quests

Clan quests

Clan Quests

Clan quests are only available to players who are in a clan.

Completing clan quests does not give players extra points or tokens. These quests are solely for clan progression (leveling up the clan and unlocking skills).

To activate clan quests, open your PDA and go to the CLAN section.

There you will find a list of all available quests with the option to sort them by groups.

Clan quests menu

PvP

Kill faction enemies (10 chevrons)
PvP Points: 10

When you kill a faction enemy, you are awarded a chevron, which will automatically appear in your inventory (if you have free space). This quest can be completed every 6 hours of real time.

Chevron 1 Chevron 2
Destroy enemy MRPs (5 pcs)
PvP Points: 30

Total damage dealt to enemies: 75,000 tokens

Destroy enemy MLPs (5 pcs)
PvP Points: 20

Total damage dealt to enemies: 35,000 tokens

Destroy enemy shield suppressors (5 pcs)
PvP Points: 25

Total damage dealt to enemies: 25,000 tokens

Defuse enemy mines (5 pcs)
PvP Points: 5

You must defuse the mine manually (pick it up, don’t explode it).

Total damage dealt to enemies: 1,500 tokens

Kill enemies using a drone
PvP Points: 25

You need to kill 1 enemy by throwing a grenade from a drone.

Total PvP Points: 115

Restrictions on chevrons: they cannot be traded to other players, bartered, dropped on the ground, placed in regular stashes, sold, put up on consignment, etc., but they can be destroyed. Also, chevrons do not drop on death and can be placed in your personal or clan stash.

PvP points are also awarded for participating in the war. For every 10 PvP points awarded to the character (added at the end of the war), the clan receives 1 PvP point. To get the maximum PvP points (after the war), you need to:

  • maintain a good K/D ratio (die less, kill more. You get points not only for faction enemies but also for neutrals. Mine kills also count);
  • destroy enemy equipment (MRPs, MLPs, shield suppressors, mines…);
  • help your faction (deploy MRPs so that allies actively use them);
  • highlight enemies with a recon drone or mark them with a target designator (must be in a group). Extra points are awarded when a highlighted enemy is killed;
  • capture fortifications (deploy shield suppressors and hack “microwaves” in the Canyon and Proving Ground, or hold points in the Foothills).

Important! All of this must be done strictly within the active war zone. And to receive the points, you must be on the location at the exact moment the war ends.

PvE

Killing bears
PvE Points: 15

Swamp, on Instance #1

Killing swamp symbionts
PvE Points: 15

Swamp, Coast (lvl 30+), on Instance #1

Killing adult boars (15 pcs)
PvE Points: 20

Swamp, East Territories

Killing matadors (3 pcs)
PvE Points: 20

Canyon (lvl 20+), Foothills (lvl 30+), on Instance #1

Killing adult lizards (10 pcs)
PvE Points: 40

East Territories, Forestry, Minaev’s territory.

Killing fire spiders (10 pcs)
PvE Points: 40

Dead forest

Killing small symbionts (10 pcs)
PvE Points: 50

Swamp, East Territories, Big Village

Killing Armatureych
PvE Points: 100

East Territories, on Instance #1

Killing cave spider boss
PvE Points: 150

East Territories, on Instance #1, on Project X

Killing giant carrion eater
PvE Points: 200

Big Village (up to lvl 30), Coast (lvl 30+), on Instance #1, on Project X

Killing symbiont
PvE Points: 200

Bunker (up to lvl 30)

Killing crocodile
PvE Points: 250

Coast (lvl 30+)

Killing giant crab
PvE Points: 250

Coast (lvl 30+)

Activate the shield dome on the Coast
PvE Points: 300

Coast (lvl 30+)

Complete Instance #3
PvE Points: 300

On Instance #3 (lvl 35+)

Total PvE Points: 1,950

PvE quests reset once every 24 hours of real time.

Completing PvE clan quests affects clan progression (leveling up the clan and its ranking in the clan leaderboard).

The table shows:

  • quest names;
  • the amount of PvE points they give to the clan;
  • locations where they can be completed;
  • character level required to access them.

Quest completion specifics:

  • Cave spider boss – spawns every 20 minutes;
  • Symbiont – requires 2 people to activate the event. Can be triggered once an hour;
  • Crocodile – to kill the crocodile, you need to have frag grenades (contact), a grenade launcher (RG with red shells), or mines to strip its armor. Spawns once an hour;
  • Giant crab – requires 5 people to activate the event. You first need to kill the small crabs (to summon the big one), and it’s recommended to bring grenades/grenade launchers to strip its armor. Can be triggered once an hour;
  • Shield dome activation on the Coast – to start the event, you need 4 NDP batteries (can be found in the Bunker or on the Coast near the “dome” in the train car at the checkpoint) and a canister of dirty gasoline.

Craft

Iron Smelting iron (20 pcs)
Points: 10
Cost: 1,000
Efficiency: 100
Steel Smelting gun steel (10 pcs)
Points: 30
Cost: 5,000
Efficiency: 167
Armor Smelting armor steel (5 pcs)
Points: 50
Cost: 2,500
Efficiency: 50
Copper Smelting copper (10 pcs)
Points: 15
Cost: 4,000
Efficiency: 267
Lead Smelting lead (20 pcs)
Points: 10
Cost: 1,400
Efficiency: 140
Stim Crafting healing stim (5 pcs)
Points: 15
Cost: 1,500
Efficiency: 100
Krepysh Crafting “Krepysh” stim (3 pcs)
Points: 10
Cost: 4,500
Efficiency: 460
Shilo Crafting “Shilo” stim (3 pcs)
Points: 10
Cost: 600
Efficiency: 60
Total Craft Points: 150
Total Cost: 17,500

Craft quests reset once every 24 hours of real time.

Completing craft clan quests affects clan progression (leveling up the clan and its ranking in the clan leaderboard).

The table shows:

  • quest names;
  • the amount of craft points they give to the clan;
  • base cost of resources;
  • Efficiency ratio (base cost to points ratio). This data helps you understand which quests are the most profitable to complete.

Technology

Battery NDP M1 batteries (1 pc)
Points: 30
Cost: 6,500
Efficiency: 217

Where to get: Craft from NDP M1 Battery Body + NDP Polymer x50

Small crystal Small NDP crystals (5 pcs)
Points: 20
Cost: 15,000
Efficiency: 750

Where to get: In houses, in Coast treasures, from a Prank, from event spawns, in the Exclusion zone and in regular locations (with high radiation levels) using a shovel

Medium crystal Medium NDP crystals (2 pcs)
Points: 30
Cost: 10,000
Efficiency: 333

Where to get: In the Labyrinth, in Coast treasures, from the Giant Carrion Eater on the Coast, Exclusion zone (using a shovel, provided extraction XP is 100%)

Large crystal Large NDP crystals (1 pc)
Points: 35
Cost: 10,000
Efficiency: 286

Where to get: In the Labyrinth, in Coast treasures, under the waterfall in the Canyon

Small stone Small NDP stones (50 pcs)
Points: 15
Cost: 2,500
Efficiency: 167

Where to get: Labyrinth, from a Prank

Medium stone Medium NDP stones (20 pcs)
Points: 25
Cost: 2,000
Efficiency: 80

Where to get: Exclusion zone and in regular locations (with high radiation levels) using a shovel, from a Prank

Large stone Large NDP stones (10 pcs)
Points: 25
Cost: 2,500
Efficiency: 71

Where to get: Labyrinth

Metal Precious metal (20 pcs)
Points: 10
Cost: 2,000
Efficiency: 200

Where to get: Spider cave, Minaev’s mine, mob drop (phalanxes, sand spiders, etc.)

Gold Gold (1 pc)
Points: 20
Cost: 5,000
Efficiency: 250

Where to get: Craft from Precious metal x40 + Coal x10, airdrops, location crates

Rainbow “Rainbow” artifact
Points: 25
Cost: 25,000
Efficiency: 1,000

Where to get: Exclusion zone

Disc “Disc” artifact
Points: 30
Cost: 30,000
Efficiency: 1,000

Where to get: Labyrinth

Shell “Shell” artifact
Points: 25
Cost: 25,000
Efficiency: 1,000

Where to get: Swamp

Firefly “Little Firefly” artifact
Points: 30
Cost: 10,000
Efficiency: 333

Where to get: Dead forest

Nightlight “Nightlight” artifact
Points: 10
Cost: 1,000
Efficiency: 100

Where to get: Swamp

Small nightlight “Little Nightlight” artifact
Points: 5
Cost: 700
Efficiency: 140

Where to get: Swamp, Dead forest, Coast

Victim “Victim” artifact
Points: 15
Cost: 15,000
Efficiency: 1,000

Where to get: Exclusion zone

Red orb “Red Orb” artifact
Points: 6
Cost: 6,000
Efficiency: 1,000

Where to get: Exclusion zone, Labyrinth

Blue orb “Blue Orb” artifact
Points: 4
Cost: 4,000
Efficiency: 1,000

Where to get: Exclusion zone, Labyrinth

Pink orb “Pink Orb” artifact
Points: 10
Cost: 10,000
Efficiency: 1,000

Where to get: Exclusion zone

Black orb “Black Orb” artifact
Points: 20
Cost: 20,000
Efficiency: 1,000

Where to get: Exclusion zone, Proving Ground

Radioactive metal Beta radioactive metal
Points: 10
Cost: 5,000
Efficiency: 500

Where to get: Bunker (drops from the Symbiont)

Total Points: 455
Total Cost: 207,200

Technology quests reset once every 24 hours of real time.

Completing technology clan quests affects clan skill progression (unlocking skills) and clan ranking.

The table shows:

  • quest names;
  • the amount of technology points they give to the clan;
  • base cost of resources;
  • Efficiency ratio (base cost to points ratio). This data helps you understand which quests are the most profitable to complete. Red indicates the least profitable (costly) quests;
  • locations where you can find the resources to complete the quest.

General recommendations for completing technology quests:

  • turn in artifacts, NDP stones, and crystals if you have them and don’t mind parting with them;
  • Little Nightlight and Nightlight are mandatory because they are easy to find;
  • artifacts are turned in without a container in the safe zone (take the artifact out, then activate the quest);
  • precious metal and gold are mandatory because they are easy to get;
  • it is recommended to turn in the NDP M1 battery only when it is completely discharged.

*How ALL technology quests are turned in: Will To Live Online – Technology

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