Game Time & Timers

Duration of in-game events in real time

In-game days and hours

  • 1 in-game day = 2 hours 25 minutes of real time
  • 1 in-game hour = 6 real minutes

Rain and storm

  • Rain or a storm lasts approximately 18-20 minutes of real time (3 in-game hours).

Night in the game

  • Night in the game lasts from 22:00 to 5:30 (you gain increased XP during this time).

Tip: Use the nighttime to gain XP fast!

Loot on the floor

  • Loot dropped on the floor (on regular locations) stays for exactly 30 minutes of real time.

Smoke grenade

  • A smoke grenade smokes for 50 seconds.

Energy shield

  • The energy shield stays active for 2 minutes.

Barrel respawn in the Symbiote Bunker

After the explosion:

  • Small red barrel – 50 seconds
  • Large white barrel – 2 minutes

MTV and MTL

  • MTV and MTL discharge on their own in 2 hours 11 minutes.

Goliath at the event

  • The Goliath at the event stays on the ground for 1 minute.

Important! Make sure to pick up the Goliath within 1 minute, or it will disappear!

Character death

  • Time the last death location is shown on the map (red skull) – 5 minutes
  • Time until the Backpack disappears (regular locations) – 30 minutes
  • Time until the Backpack disappears (PvP locations) – 5 minutes

Attention! On PvP locations you only have 5 minutes to get back for your backpack!

Reconnaissance drone

  • Enemy spotting time – 3 seconds
  • Cooldown time (delay before the next spotting) – 10 seconds

Deployment kits

  • Sandbag deployment time – 5.5 seconds
  • Firing line deployment time – 15.5 seconds

Airdrop

Regular airdrop

  • The beam burns for 2 minutes
  • It explodes 6 minutes after the beam goes out
  • The airdrop stays for 8 minutes in total

Summoned airdrop

  • Stays / the beam burns for 1 minute 25 seconds.

Respawn of gasoline canisters

  • Respawn of 5 individual gasoline canisters at the Radio Telescope – 2 hours of real time.

Foothills

  • If all 3 points are held by one faction, 100 points are scored in 1 minute 20 seconds. That means the whole war takes 40 minutes.
  • While sitting on a captured point, you earn 1 point per minute.

Tactic: Capture all three points to end the war quickly!

Robot refresh at fortifications

  • Time between robot “refreshes” at fortifications (Testing Ground) = 10 minutes.

Defensive field suppressor

After installing the “defensive field suppressor”, you need to wait before you can “load the command core”:

  • In the Canyon – 3 minutes of real time
  • At the Testing Ground – 1 minute of real time

After that, the option to “change the configuration” will be activated (you will be able to interact with the “microwave” to recapture the base / reprogram the robots at the fortification).

Important! Don’t interrupt the command core loading process!

Site Navigation
Scroll to Top
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.