List of all game locations

Locations (Maps)

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List of all game locations and sub-locations:

1.Camp
2.1.Solnechny town;
2.1.1.Bomb Shelter;
2.1.2.Shooting Range.
2.2.MTE.
4.1.Minaev’s mine;
4.2.Spider Cave.
5.1. Bunker;
5.2.Shooting Range.
6.1.Cockroach Cave;
6.2.Shooting Range.
8.1.Labyrinth.
10.1.PvP Arena (MTE and Hospital).
10.2.Adventure #1
10.3.Adventure #3
10.4.Adventure #4
13.1.Drone Arena (South and North).

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Main Game Map

   The main game map is divided into the following locations: Solnechny outskirts, Forestry, Minaev’s territory, Big Village, and East Territories.

Main transitions between locations, radio teleports, and loot (farming spots).

Most suitable places for farming and leveling by character level.

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Mikhalych’s Map

   Looking at Mikhalych’s desk (Solnechny town), you can see a map. Also, a similar map appeared at Valera Bonus’s desk after the Black Sunset camp update.

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On this map, red marks indicate stashes where you can find the following loot:

M1-8 – bag in the ravine – [2] sulfur, [2] matches, [10] precious metal, [2] big medkit, [20] 9×39 ammo, [1] plastic bottle;

F2-3 – metal box in the rocks – [2] non-ferrous metal, [16] 9×18 ammo, [5] small medkit, [1] plastic bottle, [2] black metal, [2] precious metal, [1] matches, [1] t-1 holder, [1] steel tube, [5] newspaper;

J5-4 – metal box in the truck bed – [5] vodka, fire extinguisher, carburetor, [2] bearing, empty canister, [2] anti-rad, watering can, [1] part of microcircuit, [1] balcony key;

B9-9 – metal box in a small cave – [2] precious metal, [2] lead, [2] non-ferrous metal, [2] plastic bottle, [2] black metal, [2] plastic, [3] cardboard;

B3-9

E11-1 – teleport under the roof of the house in the Strange Place – several boxes under the roof – dry red wine 2010, [8] precious metal, [2] plastic bottle, [2] big medkit, [2] plastic, hose, watering can.

I2-8 – bag in the cave – [2] precious metal, [1] wire, [1] medium medkit, [1] plastic bottle, [2] matches;

A7-3 – *moved to A6-5 – metal box under the tree – [15] 12 gauge bullets, [2] medium medkit, [2] plastic bottle, [5] precious metal, [1] wire, pliers, [2] plastic, [1] canned stew, Dry Red Wine 2010 vintage.

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Radio Teleports (Anomaly “Radio”)

The map shows the main radio teleports in the game and where they lead.

All other teleports you encounter are random and throw you within a couple of squares from yourself. They are often used for “escaping” from a spawn near “enemies”.

The teleport at E11-4 is semi-random. If you enter it unsuccessfully, you can be thrown onto the bus roof at the warehouse in the village of Korovye, which is fatal. To use this teleport successfully, enter it at exactly 120°.

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Ready-made map markers file (MapMarkers)

We have prepared an up-to-date file with the most important map markers. After installation, you will get ready-made marks for quest points, mob spawn locations, fuel collection points, transitions, radio teleports, artifacts, and other useful objects. We tried to fit as much information as possible within the available limit — 100 markers per location.

This file will be useful for beginners who want to get comfortable in the game faster, as well as for experienced players (especially those playing multiple characters) so they don't have to place all the markers manually.

Enjoy the game!

CharacterMapMarkers
  • CharacterMapMarkers — a file containing map markers.
Instructions
  1. Download the file CharacterMapMarkers_ID_Nickname.bin
  2. Rename it by replacing ID with your identifier, and Nickname with your character's nickname.
  3. Go to the folder:
    C:\Users\Username\AppData\Local\WTL\Saved\Config
  4. Paste the renamed file there.
  5. Launch the game. The markers will sync automatically.
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