Artifact Spawning
Finding artifacts does not require a detector or a container. All you need is attentiveness.
The search mechanic in the game is implemented as simply and casually as possible.
Artifacts have a very low spawn chance and appear at pre-defined points in locations that are easy to recognize visually.
There are three types of such spots, differing in visual features:
- Fire — looks like a dark blue substance in a depression.
- Chemical — appears as a poisonous green puddle in the dirt.
- Electric — looks like a blue spot.



But the main sign of a possible artifact spawn location is a large cluster of anomalies around the spawn point.
Artifact Extraction
If an artifact is present, it is visible from afar. All artifacts hover above the ground in the form of an energy orb (in which it is sealed).

To extract an artifact: approach it, hold the F key, and wait for the process to complete.

During extraction, the artifact resists and deals damage, however, it cannot kill the player, unlike anomalies moving nearby.

After successful extraction, don’t forget to pick up the artifact — it will be lying on the ground.

Artifacts have an individual spawn — the found artifact is visible only to you, and another player cannot take it.
Artifact Quality, Types, and Properties
An Artifact is a gadget that is equipped in the same slot as the detector. When worn, the artifact provides its owner with unique properties. Artifacts do not degrade — they do not deteriorate or lose their properties during use. An artifact can also be sold or dismantled.
Artifacts differ by:
- 4 quality levels;
- 3 nature types, corresponding to the type of anomalies in which they appear;
- a set of properties applied to the artifact wearer.
Artifact comparison table:
| Name | Quality | Nature Type | Properties |
|---|---|---|---|
| Rotten Eggs | Common | Chemical | Carry Weight -5 |
| Hermes’ Seal | Uncommon | Chemical | While health is below 50%, all elemental resistances +20 |
| Sauerkraut | Rare | Chemical | Melee damage resistance +15% |
| Giant’s Snot | Unique | Chemical | Max Stamina +25 Health Regeneration -20% |
| Norean Ball | Common | Fire | Stamina Regeneration -10% |
| Tartar Pepper | Uncommon | Fire | When health drops below 30%, deals 90 thermal damage around. Cooldown 240 sec. |
| Antigrav | Rare | Fire | Carry Weight +15 |
| Rubedo | Unique | Fire | Max Health +12 Max Stamina -8 |
| Crystal Mine | Common | Electric | Draw Speed -15% |
| Permutator | Uncommon | Electric | When stamina drops below 20%, instantly restores it to 60%. Cooldown 120 sec. Max Stamina -15 |
| Frostbite | Rare | Electric | Weapon Reload Speed +10% Carry Weight -5 |
| Octopus Egg | Unique | Electric | Aim Speed +25% |
