Faction Rewards

Faction Reward

Faction Reward

For faction members, upon the end of the war, there is an opportunity to receive a reward for their efforts. The reward size directly depends on the amount of faction points the player earned during the war period.

Points are awarded only during the war and within the war zone. The amount of points received is influenced by:

  • kill/death ratio (it is important not just to kill a large number of faction enemies, but also to die as little as possible yourself);
  • killing with mines (points do not come immediately upon killing with mines, but deaths from mines will be counted at the end of the war);
  • installing shield suppressors and hacking the “microwave” (for engineers during capture);
  • assistance in the form of installing an MTB (the more faction members use it, the better);
  • destroying enemy equipment;
  • marking enemies with a drone (3 points for a mark. Additional points if the enemy was destroyed thanks to the mark);
  • points on the Foothills are also awarded for capturing and holding fortifications (to hold, you must be in close proximity to the beacon).

Important! At the moment the war ends, you must be on the location. Otherwise, the reward will not arrive, even if you scored enough points.

The reward can be collected at any mailbox.

Example of lootbox contents

Example of lootbox contents:

Lootbox 1
10+ points

Tokens: 2 000

Items:

  • [10] Large Medkit

Foothills: 50+ points

Items:

  • [1] Small Weapon Repair Kit
  • [1] Small Armor Repair Kit
  • [17] Titanium Ore
  • [22] ND Powder
  • [1] Iron Ingot
  • [1] Armor Mod Part
Lootbox 2
30+ points

Tokens: 7 500

Items:

  • [4] “Shilo” Stimulator
  • [4] Healing Stimulator
  • [1] Copper
  • [20] Chrome
  • [20] Nickel
  • [1] Nitroglycerin
  • [1] Fulminating Mercury

Foothills: 150+ points

Tokens: 7 500

Items:

  • [1] Small Weapon Repair Kit
  • [26] Titanium Ore
  • [2] Iron Ingot
  • [5] Armor Mod Part
Lootbox 3
90+ points

Tokens: 15 000

Items:

  • [8] Healing Stimulator
  • [2] Copper
  • [40] Chrome
  • [3] Fulminating Mercury
  • [1] Gunsmith Steel
  • [400] Medium Cap
  • [400] Large Cap
  • [200] Casing

Foothills: 350+ points

Tokens: 15 000

Items:

  • [1] Small Weapon Repair Kit
  • [24] Titanium Ore
  • [1] Gunsmith Steel Ingot
  • [4] Small ND Crystal
  • [6] Armor Mod Part
Lootbox 4
150+ points

Tokens: 20 000

Items:

  • [400] 9×39 M1
  • [40] Nickel
  • [40] Chrome
  • [5] Nitroglycerin
  • [4] Lead
  • [2] Gunsmith Steel
  • [2] Armor Steel
  • [1.2k] Small Cap
  • [400] Large Cap

Foothills: 440+ points

Tokens: 30 000

Items:

  • [30] ND Powder
  • [27] Titanium Ore
  • [9] Armor Mod Part
Lootbox 5
200+ points

Tokens: 50 000

Items:

  • [1k] 5.7×28 FMJ M1
  • [10] Healing Stimulator
  • [15] Large Antidote
  • [40] Chrome
  • [5] Nitroglycerin
  • [800] Large Cap

Foothills: 600+ points

Tokens: 60 000

Items:

  • [1] Small Weapon Repair Kit
  • [1] Small Armor Repair Kit
  • [30] ND Powder
  • [27] Titanium Ore
  • [2] Medium ND Crystal
  • [1] Large ND Crystal
  • [10] Armor Mod Part
  • The reward is individual and unique (in terms of item content. Only the amount of tokens received remains unchanged). Each item has its own drop chance, which does not depend on the character class. In the last loot box, the best thing you can get is a pre-top-tier barrel in the “Marble” skin with a 1% drop chance.
  • On the Foothills location, every reward has a 100% chance to get at least 1 Armor Mod Part.

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