East Territories

East Territories is a vast and one of the key locations in the game. Here, the player will complete not only story quests but also side quests. The location is rich in loot, various mobs, and dangerous bosses. However, Confederation members should be on their guard—the Black Sunset Camp is located nearby.
East Territories has several transitions to other zones: Minaev’s territory, Big Village, Forestry, Bunker, and Tunnels.
The locations of the following are marked on the map below:
- Nightlight artifact (appears during the “Nightlight Artifact Extraction” quest);
- notes for the “Simple Survival” and “Mystery of the NDP Crystal” quests;
- note to start the “Find the Safe” quest (start of the I-HR questline) – yellow marker;
- safe (for the “Find the Safe” quest) – orange marker;
- generator (Prank) – red marker;
- where to loot the receiver (for the “As a Sign of Gratitude” quest) – blue marker;
- corpses with journals (for the “Helicopter Crew” faction quest for the Confederation) – red markers;
- fuel tank (for the “Tank” quest) – yellow marker;
- gasoline barrels (red markers – public barrels, orange – individual).








Bunker

The Bunker is a location primarily designed for players of level 20-30. Low-level players usually come here only to complete a couple of story quests. The location is populated by slimes, rats, cave spiders, and roaches, which are not dangerous on their own, but in large numbers can be troublesome for players. The main attraction of this location is the huge amount of various loot needed not only for sale but also for crafting. In addition, events such as “Symbiote” and “Evil Chicken” take place here.
The entrance to the Bunker is located just south of the Black Sunset Camp in the East Territories location.
Detailed loot map

- 1. Canned meat, [2] Large medkit, NDP battery;
- 2. Canned meat, [2] Large medkit, NDP battery;
- 3. [2] Large medkit, adjustable wrench;
- 4. [20] 5.45×39 HP, [2] Large medkit;
- 5. [2] Canned meat;
- 6. [2] Large medkit, Canned meat;
- 7. Gold chain;
- 8. [2] Dirty water, [30] 7.62×39 FMJ, Fishing float;
- 9. Gold bracelet, Zippo;
- 10. Large medkit;
- 11. [2] Canned meat, [2] Large medkit;
- 12. Keys, [5] Nut, [2] Wrench;
- 13. [20] 7.62×54 FMJ, [20] 7.62×39 FMJ, NDP battery, [10] 5.45×39 FMJ;
- 14. NDP Battery, [2] Vodka, [50] 7.62×39 AP, [50] .30-06 HP, [3];
- 15. Non-ferrous metal;
- 16. Ring;
- 17. Gold bracelet;
- 18. Keys, Glasses, Comb;
- 19. [4] Medium medkit, [50] 12Ga shell;
- 20. [40] 7.62×54 FMJ Extra;
- 21. Large medkit;
- 22. PNR Battery;
- 23. [10] 12Ga shell, NDP battery, [10] 12Ga Magnum bullet, Large medkit;
- 24. NDP battery, [3] Medium medkit;
- 25. Large medkit;
- 26. [2] Large medkit, [5] 12Ga shell;
- 27. Key #4;
- 28. Microchip;
- 29. Nitroglycerin, [3] Microchip;
- 30. SBM-20, fulminate of mercury.
Quest map
This map shows the main markers that will allow you to easily:
- Explore the bunker 100%;
- Collect NDP batteries (quest to support power in the city or to activate the dome on the Coast. You can collect up to 10 batteries at a time);
- Find the demodulator (quest for the last component);
- Find key #4 (which opens the room with nitroglycerin in this same bunker);
- Find out where to loot nitroglycerin and mercury;
- Find out how to get to the chicken event 🙂

Ready-made map markers file (MapMarkers)
We have prepared an up-to-date file with the most important map markers. After installation, you will get ready-made marks for quest points, mob spawn locations, fuel collection points, transitions, radio teleports, artifacts, and other useful objects. We tried to fit as much information as possible within the available limit — 100 markers per location.
This file will be useful for beginners who want to get comfortable in the game faster, as well as for experienced players (especially those playing multiple characters) so they don't have to place all the markers manually.
Enjoy the game!
