Note: This translation is partially machine-generated. Some location names or NPC names may be translated literally and may not exactly match the in-game terminology.
To join a faction, you must complete the main story quest line, including tasks for Mikhalych, Doctor, and Rafik in Solnechny, Kuzmich, in Korovye village, and in the Black Sunset camp.
The minimum level to join is 16, as this is when the quest to choose a faction becomes available after completing all previous tasks. The player can join the Confederation or Black Sunset, or continue playing as a neutral.
To join the Confederation, talk to Mikhalych in Solnechny; to join Black Sunset, talk to Valera Bonus in the Black Sunset camp.
Leaving a faction is possible at any time via the PDA (section “Faction” — “Leave faction”). After leaving, you can immediately join another faction by contacting the appropriate NPC.
However, keep in mind: rejoining a faction costs 500,000 credits and comes with a decrease in faction reputation. To rejoin, contact the Wandering Merchant.
Recommendation before joining a faction: if you plan to join the Confederation, clear your personal storage and remove items from the market in the Black Sunset camp. If you choose Black Sunset, do the same in Solnechny. After joining a faction, access to the opposing side’s bases will be closed.
Key differences between factions:
1.Appearance of faction armor (stats are identical).
2.Location of starting bases (Solnechny \ Black Sunset camp), faction guides in the Tunnels and safe spots on the Test Range and Foothills.
3.Guide operation:
- From the Swamp, the guide returns to Korovye village and, unlike neutrals, can send you to faction bases:
Confed to Solnechny.
BS to the Black Sunset camp. - From Korovye village, the guide sends:
Confed to the Swamp (transition to Solnechny outskirts).
BS to the Swamp (transition to Kuzmich’s Cordon).
*Perhaps the location of faction guides on the Swamp is one of the key differences between factions today (in my opinion). It is much easier for Confederation members (just like neutrals) to get from Korovye village to the Tunnels: just use the guide, then walk a short section to the location entrance.
At the same time, a BS player, using the guide whether to the Swamp or the BS camp, has to overcome a long and obstacle-filled path to the Tunnels. This is clearly illustrated in the image below.

There are no other differences between factions — everything else depends on the players themselves.
Advantages of being in a faction:
- Faction Quests: Access to special tasks unavailable to regular players.
- Equipment: Ability to wear faction clothing and use unique equipment.
- Crafting: Unlocks the ability to create unique weapons.
- Faction Bases: Favorable conditions for buying and selling resources at bases.
- Participation in wars: Opportunity to participate in faction wars and earn rewards.
- Ranks: Progression system allowing you to earn ranks.
- Joining a clan: Opportunity to join a clan.
Disadvantages of being in a faction:
- Participation in wars: Necessity to always be ready to participate in faction conflicts.
- Reputation: Constant monitoring of your faction reputation to avoid losing your place in the faction.
Clans
Immediately after joining a faction, the player can choose one of three paths: remain a lone wolf, join an existing clan, or create their own.
We won’t examine the lone wolf path in detail, as it differs little from playing as a neutral, except for the player’s mandatory participation in the inter-faction war.
In the “Clan” section of the PDA, the player can familiarize themselves with the conditions for creating their own clan, as well as view the list of existing clans and apply to join one or several of their choice.
Clan Ratingis arranged so that the most active and leveled clans are at the top of the list, while new, under-leveled, or abandoned ones are at the bottom. However, when choosing a clan, you shouldn’t rely solely on its place in the rating. It is recommended to read the description of each clan (click on the clan you are interested in to see detailed information) and choose the one that matches your goals and playstyle. It is also important to talk to clan members, as there may be active rules or restrictions that can only be learned during an interview, and also to consult with other players to avoid problems associated with a bad clan reputation.
Advantages of being in a clan:
- Clan Storage: A large number of resources available to members (in some clans, access may be restricted and require trust).
- Clan Skills: Leveled clans provide bonuses that make the game more comfortable.
- Daily Tasks: Access to clan quests opens up, which helps spend time usefully.
- Faction Arsenal: Ability to buy rare equipment if this skill is activated.
- Communication and joint activities: Support, mutual assistance, and joint events make the game more exciting.
Disadvantages of being in a clan:
- Obligations: Regular contributions or completing quests if required by the rules.
- Reputation: Negative attitude of other players towards clan members if the clan has a bad reputation.

